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Shattered Pixel Dungeon

PC

2022

Quick resume

Shattered Pixel Dungeon is a traditional roguelike dungeon crawler that's simple to start but hard to master! Every game is a unique challenge, with six different heroes, randomized levels and enemies, and hundreds of items to collect and use.

Pros

  • Deep and rewarding gameplay with a steep but fair learning curve
  • High replayability with randomized levels and multiple classes
  • Well-balanced roguelike mechanics with strategic combat
  • Excellent PC port with quality of life improvements
  • Active developer support and frequent updates
  • Engaging alchemy and crafting systems
  • Good value for price

Cons

  • Steep difficulty may discourage new players
  • Minimal story and lore content
  • Some UI and control quirks on PC compared to mobile
  • Linear region progression
  • Randomness can sometimes feel punishing

Motivations

  • Autonomy
    4

    "Players appreciate the freedom to choose different classes, talents, and playstyles, and the game encourages strategic decision-making and experimentation."

  • Competence
    5

    "Reviews emphasize the rewarding learning curve, skillful play, mastering mechanics, and overcoming challenging bosses."

  • Competition
    1

    "Some mention of leaderboards and achievements, but competition is not a core focus."

  • Continuation
    5

    "Many players report hundreds to thousands of hours played, highlighting high replayability and addiction."

  • Cooperation
    Insufficient data
  • Creativity
    3

    "The alchemy system, crafting, and item enchantments allow creative approaches to gameplay."

  • Domination
    Insufficient data
  • Escapism
    4

    "Players mention the game as a good time killer, stress relief, and enjoyable distraction."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "The randomized runs, item effects, and multiple classes encourage trying new strategies and builds."

  • Exploration
    3

    "Players enjoy discovering secrets, quests, and randomized dungeon layouts."

  • Expression
    2

    "Some customization through character classes, talents, and item enchantments."

  • Fantasy
    3

    "The dungeon crawler setting with bosses, magic, and artifacts provides a classic fantasy experience."

  • Fellowship
    2

    "Some community engagement and developer interaction mentioned, but limited evidence."

  • Growth
    4

    "Players develop knowledge, strategy, and skills over many runs."

  • Health
    Insufficient data
  • Idle
    1

    "Turn-based gameplay allows playing in short bursts, but not primarily an idle game."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    4

    "Linear region progression with item upgrades and character talents; progression is a key motivator."

  • Relaxation
    3

    "Some players find the game therapeutic and good for casual play."

  • Sensation
    2

    "Pixel art and music are praised but sensory stimulation is not a major focus."

  • Status
    1

    "Some mention of achievements and badges but limited emphasis on status."

  • Story
    1

    "Minimal story and lore; not a major motivation."

  • Strategy
    5

    "Strong emphasis on tactical combat, resource management, and strategic planning."

  • Thrill
    3

    "Challenging bosses and permadeath create suspense and excitement."

  • Value
    5

    "Players feel the game offers excellent value for money given its depth and replayability."

  • Violence
    2

    "Combat is central but not glorified; more tactical than violent."

  • Survival
    4

    "Managing health, hunger, and avoiding death is a core gameplay element."

Updated

Information

Genres

Adventure, Indie, RPG

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