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Sol Survivor

PC

2010

Quick resume

Jump in to intense turret defense action with Sol Survivor! Build turrets to defend your colony and the innocent colonists within. Smash enemies with volleys of actively-controlled orbital support. Play with friends in co-operative and competitive multiplayer matches or test your mettle against our new Survival mode!

Pros

  • Deep and strategic tower defense gameplay
  • Variety of commanders, towers, and abilities
  • Excellent co-op multiplayer experience
  • Good replayability with survival mode and map editor
  • Engaging soundtrack and immersive atmosphere
  • Custom officer creation and map editor
  • Good value for price

Cons

  • Dated graphics and interface issues
  • No speed-up or pause features
  • Multiplayer population is low/dead
  • Some balance issues and difficulty spikes
  • Limited map variety and repetitive campaign
  • Endless mode becomes impossible after certain time
  • No ongoing developer support or updates

Motivations

  • Autonomy
    4

    "Players appreciate freedom in choosing commanders, towers, and playstyles, including custom officers."

  • Competence
    4

    "Challenging gameplay with multiple difficulty levels and skill-based tower placement and ability use."

  • Competition
    3

    "Includes leaderboards and versus multiplayer mode, though multiplayer population is low."

  • Continuation
    4

    "Many players report being hooked and playing for many hours, with replayability via survival mode and multiplayer."

  • Cooperation
    4

    "Co-op multiplayer is highly praised and considered a highlight of the game."

  • Creativity
    3

    "Map editor and custom officer creation allow creative expression and experimentation."

  • Domination
    1

    "Some competitive multiplayer exists but no strong evidence of domination or trash talk."

  • Escapism
    3

    "Players find it relaxing and immersive, with a good soundtrack and engaging gameplay."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "Variety of commanders, towers, and abilities encourages trying new strategies."

  • Exploration
    2

    "Some map variety and discovery of different strategies, but limited map diversity."

  • Expression
    3

    "Customization of officers and towers allows player expression."

  • Fantasy
    2

    "Sci-fi setting with alien invasions and orbital powers provides imaginative fiction."

  • Fellowship
    3

    "Community exists around co-op play, though multiplayer population is small."

  • Growth
    3

    "Players develop skills in strategy and tower placement over time."

  • Health
    Insufficient data
  • Idle
    Insufficient data
  • Intimacy
    2

    "Some players mention playing with family or friends, fostering closeness."

  • Leadership
    2

    "Players coordinate in co-op, but no strong evidence of leadership roles."

  • Progression
    3

    "Unlocking towers, commanders, and upgrades provides progression."

  • Relaxation
    3

    "Many find the game relaxing and enjoy the soundtrack and flow."

  • Sensation
    2

    "Visual and audio effects are appreciated despite dated graphics."

  • Status
    2

    "Leaderboards and achievements provide some status motivation."

  • Story
    2

    "Basic story present but minimal narrative immersion."

  • Strategy
    5

    "Highly strategic gameplay with tower placement, ability timing, and commander choice."

  • Thrill
    3

    "Survival mode and intense waves provide suspense and thrill."

  • Value
    4

    "Players report excellent value for price and many hours of enjoyment."

  • Violence
    2

    "Combat against alien creeps is central but not emphasized as violent enjoyment."

  • Survival
    4

    "Survival mode is a core feature and highly praised."

Updated

Information

Genres

Indie, Strategy

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