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Super Animal Royale

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, Mac, PlayStation 4 • 2021

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Quick resume

It’s a fight for furvival! Super Animal Royale is a 64-player, frenetic, top-down 2D battle royale where murderous animals fight tooth, claw, and machine gun across an abandoned safari park.

Global score

93/100

Genres

Action, Adventure, Casual, Indie, Massively Multiplayer, Free To Play, Shooter, Arcade

Pros

  • Cute and charming art style
  • Quick and addictive matches
  • Friendly and positive community
  • Extensive customization and cosmetics
  • Fair monetization with free demo and no pay-to-win

Cons

  • Small player base leading to bots in matches
  • Some grind required for unlocks
  • Limited game modes and map variety
  • Occasional lag or technical issues
  • Overzealous chat moderation reported

Motivations

  • Autonomy
    4

    "Players have freedom to choose animals, weapons, and play styles with no forced routines; matches are quick and player-driven."

  • Competence
    4

    "Gameplay has a high skill ceiling with tactical weapon use and movement; players report learning curve and skill development."

  • Competition
    2

    "While there is competitive play and tournaments, the game is described as casual-friendly with less emphasis on hardcore competition."

  • Continuation
    4

    "Many players report addiction and long playtimes; quick matches encourage habitual play and repeated sessions."

  • Cooperation
    3

    "Supports solo, duos, and squads; players enjoy teaming with friends and cooperative play is a common positive aspect."

  • Creativity
    4

    "Extensive character customization and cosmetic options allow for self-expression and creative personalization."

  • Domination
    -3

    "Community described as friendly and welcoming with low toxicity; interactions emphasize mutual respect over dominance."

  • Escapism
    4

    "Players use the game as a fun, stress-relieving, and lighthearted escape from real life."

  • Expectation
    -4

    "Engagement is voluntary and driven by intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players explore different weapons, animals, and strategies; some grind but also experimentation with play styles."

  • Exploration
    2

    "Map has various biomes and Easter eggs; some exploration but mostly familiar environments due to single map."

  • Expression
    5

    "Strong emphasis on avatar customization and cosmetic self-expression with many unlockable items."

  • Fantasy
    4

    "Imaginative setting with anthropomorphic animals and whimsical elements like hamster balls and puns."

  • Fellowship
    4

    "Players report making friends, positive community, and active social interaction in game and Discord."

  • Growth
    3

    "Players develop skills and knowledge over time; some grind for unlocks and mastery."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity components."

  • Idle
    -3

    "Requires active focus during matches; quick matches reduce idle time but sustained attention needed."

  • Intimacy
    2

    "Community is friendly and supportive but interactions are mostly casual and surface-level."

  • Leadership
    1

    "Some players lead squads or teams, but no strong emphasis on leadership roles."

  • Progression
    4

    "Progression through unlocking animals, cosmetics, and milestones; grind and leveling systems present."

  • Relaxation
    3

    "Game is described as fun and stress-relieving with a lighthearted tone, though combat is fast-paced."

  • Sensation
    3

    "Visuals and audio are cute and satisfying; fast-paced action provides excitement and sensory engagement."

  • Status
    2

    "Some recognition through unlocks and community presence; no major emphasis on social status or leaderboards."

  • Story
    1

    "Minimal narrative elements; some backstory and Easter eggs but gameplay is mostly context-free."

  • Strategy
    3

    "Players use tactics and weapon choices; some strategic planning but overall straightforward gameplay."

  • Thrill
    3

    "Fast-paced matches with suspense and risk; players enjoy adrenaline and quick decision making."

  • Value
    4

    "Good perceived value; full game purchase is affordable, free demo available, no pay-to-win elements."

  • Violence
    4

    "Combat and destruction are core gameplay elements; players enjoy shooting and defeating opponents."

  • Survival
    3

    "Survival elements present in avoiding death and managing resources; matches are short but require survival skills."

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    Last update: 06/03/2026