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Super Duper Party Pooper

PC

2016

Quick resume

Created by solo developer Nikola Kostic - Have you ever wanted to poop on party goers but were too socially awkward to just go for it? Well, Super Duper Party Pooper is about to change all that, the player will find themselves in the middle of a raw human story of existential panic.

Pros

  • Unique and humorous rhythm gameplay
  • Custom music and character customization
  • Challenging timing and combo mechanics
  • Good value for a low price
  • Fun and silly distraction with catchy music

Cons

  • Short and repetitive gameplay
  • Occasional bugs and timing issues
  • Limited depth and content
  • Controls can be awkward
  • Not suitable for all players due to crude humor

Motivations

  • Autonomy
    2

    "Players can customize characters and add their own music, providing some freedom in playstyle."

  • Competence
    3

    "Players mention mastering timing and combos, and a hardcore mode adds challenge."

  • Competition
    1

    "Some mention leaderboards and score-based progression, but competition is not a strong focus."

  • Continuation
    1

    "Game is short and some find it repetitive, limiting long-term engagement."

  • Cooperation
    Insufficient data
  • Creativity
    3

    "Customization of characters and ability to add custom music encourages creativity."

  • Domination
    1

    "Pooping on other players is a form of humorous domination, but not aggressive or toxic."

  • Escapism
    3

    "Several users mention the game as a fun distraction and stress relief."

  • Expectation
    Insufficient data
  • Experimenting
    2

    "Players try different music and experiment with timing and combos."

  • Exploration
    1

    "Some mention different levels and locations, but exploration is minimal."

  • Expression
    3

    "Character customization and music selection allow personal expression."

  • Fantasy
    1

    "The game has a silly fictional premise involving pooping on partygoers."

  • Fellowship
    Insufficient data
  • Growth
    2

    "Players improve timing and coordination skills through gameplay."

  • Health
    Insufficient data
  • Idle
    2

    "Game is used as a short time filler or casual distraction."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    2

    "Players unlock new levels and achievements, with some score-based progression."

  • Relaxation
    3

    "Many mention relaxing to the music and enjoying the silly gameplay."

  • Sensation
    2

    "Music and humorous visuals provide sensory enjoyment."

  • Status
    1

    "Achievements and leaderboards provide some recognition."

  • Story
    0

    "No meaningful narrative or story present."

  • Strategy
    1

    "Some timing and aiming strategy is required but overall simple."

  • Thrill
    1

    "Some players find the rhythm challenge exciting but limited thrill overall."

  • Value
    4

    "Users agree the game offers good value for its low price."

  • Violence
    0

    "No real violence, only humorous pooping mechanics."

  • Survival
    1

    "Avoiding bombs and missing timing causes failure, adding a survival element."

Updated

Information

Genres

Casual, Indie, Simulation, Strategy

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