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The Vale: Shadow of the Crown

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2021

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Quick resume

CLOSE YOUR EYES. BECOME A WARRIOR: Feel your enemy’s rasping breath; a foot shifts on swampy ground; the crack of steel on wooden shield. The Vale is an audio based action adventure that sets out to breathe new life into medieval combat and fantasy narrative.

Global score

98/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Music, Fighting

Pros

  • Unique audio-based gameplay
  • Excellent voice acting and sound design
  • Engaging and emotional story
  • Accessible for visually impaired players
  • Immersive and novel experience

Cons

  • Short game length
  • Some combat mechanics can be confusing
  • Limited customization and exploration
  • Linear progression
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have control over combat style, character choices, and exploration within a linear story, emphasizing personal agency in a unique audio-based environment."

  • Competence
    4

    "Combat and navigation rely on skillful listening and timing, with a learning curve and increasing difficulty that challenge player mastery."

  • Competition
    -4

    "Focus is on personal experience and progression without competitive or ranked elements."

  • Continuation
    3

    "Players report wanting to replay the game multiple times and engage in long sessions due to story and gameplay engagement."

  • Cooperation
    -4

    "Single-player experience with no multiplayer or cooperative gameplay elements."

  • Creativity
    2

    "Players can choose combat styles and make story choices, but the game is largely linear with limited creative modification."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and narrative-driven."

  • Escapism
    5

    "Strong immersion and unique sensory experience provide escape from real life, supported by emotional story and atmosphere."

  • Expectation
    -5

    "Players engage voluntarily out of interest and enjoyment, with no obligation or external pressure reported."

  • Experimenting
    3

    "Players explore new audio-based mechanics and experiment with combat styles and strategies."

  • Exploration
    2

    "Players navigate new environments guided by sound, though locations are limited and linear."

  • Expression
    -3

    "Limited customization mostly confined to equipment and combat style; no avatar personalization or cosmetic modification."

  • Fantasy
    5

    "Set in a medieval fantasy world with supernatural elements and roleplaying as a blind princess."

  • Fellowship
    -5

    "Solo play experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop skills in audio-based combat and navigation, learning to interpret sound cues effectively."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention on audio cues and combat; not suitable for passive or background play."

  • Intimacy
    2

    "Emotional connection to characters and story reported, though no social relationship building."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players collect gear and upgrades, and progress through story and side quests."

  • Relaxation
    3

    "Some players found the experience relaxing and immersive, though combat can be tense and challenging."

  • Sensation
    5

    "Exceptional sound design and voice acting provide rich sensory and emotional stimulation."

  • Status
    -5

    "No social status or recognition systems; focus is on personal narrative experience."

  • Story
    5

    "Strong narrative immersion with well-developed characters, plot twists, and emotional engagement."

  • Strategy
    3

    "Combat and navigation require strategic listening and timing, though mechanics are relatively simple."

  • Thrill
    3

    "Combat and stealth provide moments of tension and excitement, balanced with narrative pacing."

  • Value
    4

    "Players report high satisfaction with the game's unique experience and story relative to its price."

  • Violence
    2

    "Combat involves fighting enemies, but is tactical and audio-based rather than gratuitous or chaotic."

  • Survival
    3

    "Players must avoid failure in combat and manage stamina, with some challenging encounters."

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    Last update: 06/03/2026