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Titanic: Adventure Out Of Time

PC (Microsoft Windows), Mac • 2018

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Quick resume

Intrigue and adventure await you on board the Titanic, the most famous ocean liner in history. As a British secret agent on a vital mission, it is up to you to change the course of history as you explore the world’s most luxurious ocean vessel in all its original splendour.

Global score

87/100

Genres

Adventure, Casual, Simulator, Point-and-click, Strategy, Puzzle

Pros

  • Immersive historical setting
  • Multiple endings and replayability
  • Engaging narrative and characters
  • Detailed exploration of titanic
  • Nostalgic value for longtime fans

Cons

  • Dated graphics and animations
  • Technical glitches and crashes
  • Dialogue sometimes cuts off
  • Lack of modern convenience features
  • Some puzzles can be frustrating

Motivations

  • Autonomy
    4

    "Players can explore the ship freely, choose which characters to interact with, and decide how to solve puzzles, influencing multiple endings."

  • Competence
    3

    "The game involves puzzle solving and exploration with some challenging and time-sensitive tasks requiring skill and attention."

  • Competition
    -5

    "The game is single-player focused with no competitive elements or comparison to others."

  • Continuation
    4

    "High replay value with multiple endings and complex puzzles encourages repeated playthroughs."

  • Cooperation
    -5

    "Gameplay is solitary, focusing on individual exploration and puzzle solving without multiplayer cooperation."

  • Creativity
    2

    "Players can choose different approaches to puzzles and explore various story branches, though within a structured narrative."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are balanced and narrative-driven."

  • Escapism
    4

    "The immersive historical setting and suspenseful story provide a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily driven by nostalgia, interest in Titanic history, and intrinsic motivation."

  • Experimenting
    3

    "Multiple ways to solve puzzles and different endings encourage trying new strategies and exploration."

  • Exploration
    5

    "Extensive exploration of a detailed Titanic model is a core feature, with a dedicated Tour Mode for free exploration."

  • Expression
    -3

    "Limited customization; players interact with preset characters and environments without personalizing appearance."

  • Fantasy
    3

    "The game features a fictional time-travel spy narrative set in a historical context, blending fantasy with realism."

  • Fellowship
    -5

    "The game is a solo experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop problem-solving skills and learn about Titanic history through gameplay."

  • Health
    -5

    "Sedentary point-and-click gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention to solve puzzles and progress; not designed for casual or background play."

  • Intimacy
    -4

    "Interactions with characters are scripted and limited to dialogue without forming close relationships."

  • Leadership
    -5

    "No leadership or group management elements; player acts independently."

  • Progression
    3

    "Players collect items and complete objectives that influence story outcomes and endings."

  • Relaxation
    -2

    "Atmosphere is tense and suspenseful with a haunting soundtrack, creating emotional strain rather than relaxation."

  • Sensation
    1

    "The game offers atmospheric audio and visual elements that create mood but limited sensory stimulation."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Strong narrative immersion with multiple branching storylines, character interactions, and endings."

  • Strategy
    3

    "Players must plan and solve puzzles, manage time, and make decisions affecting outcomes."

  • Thrill
    3

    "The looming disaster and time pressure create suspense and tension throughout gameplay."

  • Value
    4

    "Highly praised for its replayability, story depth, and nostalgic value at a low price."

  • Violence
    -4

    "Minimal combat; focus is on puzzle solving and exploration rather than destruction."

  • Survival
    3

    "Time-sensitive tasks and the need to escape the sinking ship add survival elements to gameplay."

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    Last update: 06/03/2026