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Tom Clancy's Ghost Recon® Wildlands similar games & best alternatives

Tom Clancy's Ghost Recon® Wildlands

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2017

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Quick resume

Create a team with up to 3 friends in Tom Clancy’s Ghost Recon® Wildlands and enjoy the ultimate military shooter experience set in a massive, dangerous, and responsive open world.

Global score

80/100

Genres

Action, Adventure, Shooter, Tactical

Similar games

    Pros

    • Huge and beautiful open world
    • Strong tactical co-op gameplay
    • Extensive weapon and character customization
    • Engaging story and political themes
    • High replayability and progression

    Cons

    • Repetitive mission design
    • Vehicle handling issues
    • Ai limitations and bugs
    • Pvp balance and population problems
    • Some dlc content considered poor value

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Competition, Leadership. It leans lower than usual among comparable games on Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have high freedom to choose mission order, approach, and playstyle including stealth or assault."

    • Competence
      3

      "Game offers tactical challenges, skill upgrades, and requires aiming with bullet drop and travel time."

    • Competition
      2

      "Includes PvP modes with ranked matches but PvP is less popular and has balance issues."

    • Continuation
      4

      "Long gameplay with hundreds of hours reported, encourages habitual play and exploration."

    • Cooperation
      5

      "Strong emphasis on 4-player co-op tactical gameplay, teamwork is highly rewarding."

    • Creativity
      4

      "Extensive weapon and character customization, multiple tactical approaches to missions."

    • Domination
      -3

      "Players tend to cooperate equally; no strong evidence of domination or power imposition."

    • Escapism
      4

      "Immersive open world and story provide escape from real life; players enjoy exploration and tactical immersion."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and exploration, not out of obligation or pressure."

    • Experimenting
      3

      "Players try different tactics, stealth or assault, and experiment with weapon loadouts."

    • Exploration
      5

      "Very large open world with diverse biomes and many secrets encourages exploration."

    • Expression
      4

      "Rich character and weapon customization options allow self-expression."

    • Fantasy
      -2

      "Game is grounded in realistic military and political scenarios, with plausible settings."

    • Fellowship
      4

      "Strong community and cooperative play foster a sense of belonging and shared goals."

    • Growth
      3

      "Players develop skills, unlock weapons and abilities, and improve tactical proficiency."

    • Health
      -4

      "Primarily sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention and tactical planning; not suited for idle or background play."

    • Intimacy
      2

      "Some social interaction in co-op but limited evidence of deep emotional connections."

    • Leadership
      3

      "Players can lead squads and coordinate tactics, especially in co-op play."

    • Progression
      4

      "Strong progression system with skill trees, weapon upgrades, and tier modes."

    • Relaxation
      2

      "Some players find exploration relaxing, but tactical combat and high difficulty add tension."

    • Sensation
      3

      "Visuals and audio provide sensory stimulation; gunplay and explosions add excitement."

    • Status
      1

      "Some recognition through ranks and achievements but not a primary motivation."

    • Story
      3

      "Engaging narrative with character development and political themes, though some find it repetitive."

    • Strategy
      4

      "High emphasis on tactical planning, stealth, and problem solving in missions."

    • Thrill
      3

      "Tactical stealth and combat create suspense and excitement, especially in high difficulty modes."

    • Value
      2

      "Generally considered worth the price especially on sale; some complaints about DLC pricing."

    • Violence
      4

      "Combat and destruction are core gameplay elements with realistic gunplay and explosions."

    • Survival
      3

      "Players must avoid detection and death, manage resources and tactical positioning."

    Where to buy

    Last update: 29/04/2026