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Town of Salem

PC

2014

Quick resume

Inspired by the party games Werewolf and Mafia, Town of Salem is a game of murder, mystery and deception.

Pros

  • Engaging social deduction gameplay
  • High strategic depth
  • Strong community interaction
  • Variety of roles and strategies

Cons

  • Some player pressure and toxicity
  • Limited physical or exploration elements
  • Minimal violence may not appeal to all

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles and strategies in gameplay"

  • Competence
    4

    "Game requires skill in deduction and deception to succeed"

  • Competition
    3

    "Competitive elements through player versus player social deduction"

  • Continuation
    3

    "Players often engage in multiple rounds and long sessions"

  • Cooperation
    3

    "Teamwork and alliances are key to achieving goals"

  • Creativity
    2

    "Some creativity in role-playing and strategy formulation"

  • Domination
    2

    "Players can exert control over others through deception and manipulation"

  • Escapism
    4

    "Strong escape from reality through immersive social gameplay"

  • Expectation
    -1

    "Some players feel pressured to perform or keep up with others"

  • Experimenting
    3

    "Players try different roles and tactics to find what works"

  • Exploration
    Insufficient data
  • Expression
    2

    "Customization options for characters and profiles exist"

  • Fantasy
    3

    "Imaginative roles and scenarios provide fantasy elements"

  • Fellowship
    3

    "Community interaction and social bonds form during play"

  • Growth
    3

    "Players develop social and strategic skills over time"

  • Health
    Insufficient data
  • Idle
    1

    "Can be used to fill time, but not a primary motivation"

  • Intimacy
    2

    "Some close interactions form through alliances and trust"

  • Leadership
    2

    "Opportunities to lead groups or influence others exist"

  • Progression
    2

    "Players accumulate achievements and unlocks"

  • Relaxation
    3

    "Game provides relaxation through engaging social gameplay"

  • Sensation
    3

    "Emotional excitement from suspense and social interaction"

  • Status
    2

    "Recognition through ranks and community status"

  • Story
    2

    "Narrative elements through role backgrounds and lore"

  • Strategy
    5

    "Core gameplay revolves around strategic thinking and deduction"

  • Thrill
    4

    "Suspense and thrill from deception and uncertainty"

  • Value
    4

    "Generally perceived as good value for time and money"

  • Violence
    1

    "Minimal violence, mostly social conflict"

  • Survival
    4

    "Strong survival elements as players try to avoid elimination"

Updated

Information

Genres

Action, Casual, RPG, Strategy

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