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TrackMania² Canyon

PC (Microsoft Windows) • 2013

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Quick resume

TrackMania² Canyon will let you experience the fun and adrenaline of racing stunning cars on sensational tracks in a major enhanced sequel to Nadeo Studio’s online racing phenomenon TrackMania, already enjoyed by millions of players.

Global score

81/100

Genres

Racing, Sport

Pros

  • High skill ceiling and rewarding gameplay
  • Robust track and car customization
  • Active multiplayer and community content
  • Engaging time trial competition
  • Smooth and satisfying drifting mechanics

Cons

  • Fragmented player base due to separate environment purchases
  • Complex and sometimes buggy launcher (maniaplanet)
  • Limited direct cooperation or social intimacy
  • Some frustration due to difficulty and restart demands
  • Price considered high by some players

Motivations

  • Autonomy
    4

    "Players have full control over their driving and can create and share their own tracks, showing high personal freedom and decision-making."

  • Competence
    5

    "Game demands high skill mastery, precision driving, and offers challenging tracks with feedback via medals and leaderboards."

  • Competition
    5

    "Strong emphasis on competing against others' times on leaderboards and multiplayer time trials."

  • Continuation
    4

    "Players report long play sessions, repeated attempts to improve times, and habitual engagement with the game."

  • Cooperation
    -3

    "Focus is on individual time trials and personal performance; limited direct collaboration or teamwork."

  • Creativity
    5

    "Robust track editor and car customization allow extensive player creativity and content creation."

  • Domination
    -2

    "Interactions are balanced and respectful; competition is skill-based without trash talk or power imposition."

  • Escapism
    3

    "Players use the game as a fun distraction and stress relief through fast-paced arcade racing."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    4

    "Players explore new tracks, try different driving techniques, and experiment with track and car designs."

  • Exploration
    3

    "Players discover and race on a large variety of official and community-created tracks."

  • Expression
    4

    "Car paint editor and downloadable skins enable personal expression through vehicle appearance."

  • Fantasy
    3

    "Game features imaginative, arcade-style racing with unrealistic stunts and environments."

  • Fellowship
    2

    "Some social interaction in multiplayer and community sharing, but mostly individual focus."

  • Growth
    4

    "Players develop driving skills, learn track layouts, and improve times through practice."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and repeated attempts; not a casual or background game."

  • Intimacy
    -4

    "Social interactions are surface-level and competitive rather than emotionally close."

  • Leadership
    -3

    "Players mostly participate individually without formal leadership or group management roles."

  • Progression
    3

    "Progression through medals, rankings, and unlocking tracks; some cosmetic upgrades available."

  • Relaxation
    2

    "Can induce flow and relaxation for some players, but also involves frustration and tension."

  • Sensation
    3

    "Fast-paced racing with visual and auditory stimulation, exciting stunts and effects."

  • Status
    4

    "Leaderboards and rankings provide social recognition and status among players."

  • Story
    -4

    "No narrative or story; gameplay is context-free time trials and racing."

  • Strategy
    3

    "Requires planning and mental challenge to optimize racing lines and track building."

  • Thrill
    4

    "High thrill from speed, stunts, and competition for best times."

  • Value
    1

    "Mixed opinions on value; some find price high for content, others appreciate long-term engagement."

  • Violence
    -4

    "No combat or destruction gameplay; focus is on racing and constructive track creation."

  • Survival
    -3

    "Stable racing conditions with no threat of failure beyond skill-based mistakes."

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    Last update: 06/03/2026