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Witch It

PlayStation 5, Nintendo Switch, PC (Microsoft Windows) • 2020

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Quick resume

Witch It is a multiplayer hide & seek game set in a vibrant, magical world. Brave hunters seek hidden witches that curse their villages!

Global score

89/100

Genres

Action, Casual, Indie, Shooter

Pros

  • Fun and accessible hide and seek gameplay
  • Active and friendly community
  • Frequent updates and developer engagement
  • Extensive customization and cosmetic options
  • Multiple maps and game modes

Cons

  • Small playerbase limits matchmaking
  • Some balance issues between witches and hunters
  • Limited map variety
  • Lack of narrative or story
  • Some technical bugs and occasional crashes

Motivations

  • Autonomy
    4

    "Players can choose to play as witches or hunters, select abilities, and customize playstyle freely, showing high player control and decision-making."

  • Competence
    3

    "Game requires skill in hiding, seeking, and using abilities effectively; players report learning curve and skill mastery."

  • Competition
    3

    "PvP multiplayer with team-based hide and seek, leaderboards and ranks exist but focus is on casual competition."

  • Continuation
    2

    "Players enjoy repeated sessions and return after breaks, but small playerbase limits continuous engagement for some."

  • Cooperation
    4

    "Strong teamwork elements in multiplayer modes; players coordinate as witches or hunters to achieve goals."

  • Creativity
    4

    "Customization of characters, props, and map creation via Steam Workshop supports creative expression."

  • Domination
    -3

    "Community described as friendly and non-toxic; gameplay emphasizes balanced interactions rather than dominance."

  • Escapism
    4

    "Players use the game for casual fun, stress relief, and socializing, escaping real-life pressures."

  • Expectation
    -4

    "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

  • Experimenting
    3

    "Players try different abilities, hiding spots, and strategies; game encourages exploration of mechanics."

  • Exploration
    3

    "Multiple maps with variations and custom maps encourage discovery and new experiences."

  • Expression
    4

    "Extensive character customization and cosmetic crafting allow personal expression."

  • Fantasy
    4

    "Game features witches, magical abilities, and whimsical props, creating an imaginative fantasy setting."

  • Fellowship
    4

    "Players report a tight-knit, friendly community with active Discord and social interaction."

  • Growth
    3

    "Players develop skills in gameplay and unlock new abilities and cosmetics, supporting personal development."

  • Health
    -5

    "Game is sedentary multiplayer with no physical activity component."

  • Idle
    -3

    "Requires active attention and engagement during matches; not suitable for passive or background play."

  • Intimacy
    3

    "Social interactions and friendships form within the community, though mostly casual connections."

  • Leadership
    Insufficient data
  • Progression
    3

    "Leveling system, unlocking abilities and cosmetics provide a sense of progression."

  • Relaxation
    3

    "Game provides casual, fun experiences with moments of tension balanced by humor and charm."

  • Sensation
    2

    "Visuals and sound effects are charming but not intense; provides moderate sensory stimulation."

  • Status
    2

    "Some social recognition through cosmetics and trading, but no strong emphasis on status."

  • Story
    -4

    "Game lacks narrative or story focus; gameplay is context-free hide and seek."

  • Strategy
    3

    "Players employ tactics in hiding, seeking, and ability use; strategic thinking is rewarded."

  • Thrill
    3

    "Tension and suspense arise from hide and seek gameplay and close encounters."

  • Value
    3

    "Players feel the game offers good value especially when on sale; free cosmetics and active updates add value."

  • Violence
    -4

    "Gameplay focuses on hiding and seeking with minimal combat; emphasis on playful actions rather than violence."

  • Survival
    3

    "Witches must avoid being found and survive; hunters must find and eliminate witches, involving risk and resource management."

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    Last update: 06/03/2026