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Wizard of Legend

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4 • 2018

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Quick resume

Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!

Global score

91/100

Genres

Action, Adventure, Indie, Hack and slash/Beat 'em up, Role-playing (RPG), Arcade

Pros

  • Fast-paced and satisfying combat
  • Extensive spell and relic variety
  • Creative build customization
  • Local co-op play
  • Polished visuals and audio

Cons

  • Lack of online multiplayer
  • Limited content and boss variety
  • Steep difficulty curve
  • Some ui and item description issues
  • Repetitive environments

Motivations

  • Autonomy
    4

    "Players can freely choose and customize their spells (arcana), relics, and robes before each run, allowing personal freedom in playstyle and build creation."

  • Competence
    4

    "The game is challenging with a high skill ceiling; players improve by mastering combos, dodging, and timing, receiving clear feedback on performance."

  • Competition
    -3

    "Focus is mainly on solo or local co-op play with no official online multiplayer or ranked modes; competition is limited and indirect."

  • Continuation
    3

    "Many players report habitual play with multiple runs and attempts to unlock all spells and relics, though some note content may plateau after extensive play."

  • Cooperation
    2

    "Supports local co-op play with complementary builds and shared progress, but lacks official online multiplayer, limiting cooperative engagement."

  • Creativity
    5

    "Extensive spell and relic combinations enable creative build crafting and experimentation with diverse playstyles."

  • Domination
    -4

    "Interactions emphasize balanced challenge and mutual respect; no evidence of dominance or power imposition over others."

  • Escapism
    4

    "Players use the game as a fast-paced, challenging fantasy escape with immersive magical combat and engaging visuals."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge; no indication of obligation or external pressure to play."

  • Experimenting
    5

    "Encourages trying new spell combinations, builds, and strategies to find effective and enjoyable playstyles."

  • Exploration
    1

    "Procedurally generated dungeons offer some novelty, but environments and bosses have limited variety, leading to some repetitiveness."

  • Expression
    3

    "Players customize robes and loadouts that affect gameplay and appearance, allowing personal expression."

  • Fantasy
    5

    "Strong fantasy theme with magical spells, elemental powers, and a wizard protagonist in an imaginative setting."

  • Fellowship
    1

    "Some social interaction through local co-op and community, but mostly individual play with limited social features."

  • Growth
    3

    "Players develop skills and knowledge of enemy patterns and combos; unlocks provide gradual progression and build options."

  • Health
    -4

    "Gameplay involves intense, fast-paced action with no natural health regeneration and punishing damage mechanics; sedentary play."

  • Idle
    -3

    "Requires constant attention and focus due to fast combat and high difficulty; not suitable for casual or background play."

  • Intimacy
    -3

    "Limited to local co-op with no online social or emotional connection features; interactions are surface-level."

  • Leadership
    Insufficient data
  • Progression
    4

    "Players accumulate spells, relics, and robes over time, unlocking new options and enhancing builds for subsequent runs."

  • Relaxation
    -2

    "The game is challenging and fast-paced, creating tension and requiring focus rather than relaxation or flow."

  • Sensation
    4

    "Visual and auditory effects are praised for being vibrant and satisfying, enhancing the sensory experience."

  • Status
    -3

    "Achievements and unlocks exist but social recognition or popularity aspects are minimal; focus is on personal accomplishment."

  • Story
    0

    "Minimal narrative presence; story exists but is not a major focus or deeply immersive."

  • Strategy
    4

    "Players must plan builds, manage cooldowns, and devise tactics to overcome enemies and bosses effectively."

  • Thrill
    3

    "High difficulty and fast combat create suspense and excitement, with satisfying relief upon success."

  • Value
    3

    "Generally considered good value for price, with many hours of gameplay and replayability, though some desire more content."

  • Violence
    3

    "Combat involves magical attacks and destruction of enemies; violence is stylized and fantasy-based."

  • Survival
    4

    "Players must avoid damage, manage positioning, and survive challenging encounters with limited healing."

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    Last update: 06/03/2026