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Wurm Unlimited

PC

2015

Quick resume

Wurm Unlimited is the standalone version of the fantasy sandbox world Wurm Online, the MMORPG where the players are in charge! A pioneer in the ideas of player influence, crafting and adventure, it is now one of the most deep and feature packed true sandbox experiences available.

Pros

  • Extremely deep crafting and building systems
  • High player autonomy and freedom
  • Strong community and cooperative play
  • Long-term engagement and addictive gameplay
  • Customizable servers and mod support
  • Relaxing and immersive sandbox experience
  • Good value with no subscription fees

Cons

  • Steep learning curve and complex interface
  • Dated graphics and animations
  • Slow progression and grind may frustrate some
  • Limited PvP and competition appeal
  • Occasional performance and optimization issues
  • Small and sometimes toxic player base on some servers

Motivations

  • Autonomy
    5

    "Reviews emphasize freedom to play how you want, build anything, and customize servers and gameplay."

  • Competence
    5

    "Steep learning curve and complex crafting systems praised; players feel rewarded mastering skills."

  • Competition
    1

    "Some mention of PvP and clan wars but mostly negative or minimal; competition is not a main focus."

  • Continuation
    5

    "Many reviews mention thousands of hours played, addiction, and long-term engagement."

  • Cooperation
    4

    "Community and playing with friends highlighted; cooperative settlement building and events."

  • Creativity
    5

    "Extensive building, terraforming, crafting, and modding praised as core features."

  • Domination
    0

    "Little evidence of desire to dominate others; PvP exists but is not emphasized positively."

  • Escapism
    4

    "Players mention relaxation, escaping real life, and immersive world exploration."

  • Expectation
    -1

    "Some mention of frustration and grind causing pressure, but mostly self-motivated play."

  • Experimenting
    4

    "Exploring mechanics, modding, and trying different playstyles encouraged."

  • Exploration
    4

    "Large world with secrets and adventure; exploration is a key part of gameplay."

  • Expression
    4

    "Customization of buildings, terrain, and player homes is frequently praised."

  • Fantasy
    3

    "Low fantasy setting with dragons, magic, and mythical creatures mentioned."

  • Fellowship
    4

    "Community and social interaction on servers are important and positive."

  • Growth
    5

    "Skill progression and personal development through mastering complex systems."

  • Health
    Insufficient data
  • Idle
    2

    "Some mention of playing to fill time or as a relaxing pastime."

  • Intimacy
    2

    "Some players mention playing with friends or significant others and social bonding."

  • Leadership
    3

    "Players can be GMs and lead settlements or servers; leadership roles exist."

  • Progression
    5

    "Grinding skills and accumulating items/upgrades is core to gameplay."

  • Relaxation
    4

    "Many mention the game as relaxing and a good way to unwind."

  • Sensation
    2

    "Some mention of atmospheric music and immersive world, but graphics are dated."

  • Status
    1

    "Some social recognition within communities and servers, but not a major focus."

  • Story
    2

    "Minimal narrative; some lore and adventure elements but mostly player-driven."

  • Strategy
    3

    "Planning and problem solving required for crafting, building, and survival."

  • Thrill
    1

    "Some thrill from exploration and combat, but not a primary motivation."

  • Value
    4

    "Generally considered good value for money given depth and no subscription fees."

  • Violence
    1

    "Combat exists but is simple and not a main attraction."

  • Survival
    3

    "Survival mechanics present and appreciated but not overly punishing."

Updated

Information

Genres

Adventure, Indie, RPG

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