Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Return to abyss 重返深渊
High emphasis on trying different weapon evolutions, builds, and drink combinations to discover synergies.
-
+4.0
Kinny and the Cosmic Cauldron
High emphasis on trying new ingredient combinations and synergies; players enjoy discovering new builds.
-
+4.0
Fantasy General II
Encourages trying different unit upgrade paths, army compositions, and tactical approaches to solve varied mission…
-
+4.0
Hotline Miami
Encourages trying new masks, weapons, and tactics to overcome challenges and improve scores.
-
+4.0
Despot's Game: Dystopian Battle Simulator
Strong emphasis on trying new builds, mutations, and strategies to overcome challenges.
-
+5.0
Zoids: Legacy
Encourages trying different Zoids, weapon loadouts, and deck commands to discover effective strategies.
-
+4.0
Nonentity Galaxy
The game encourages trying new fleet builds, combining modules, and adapting strategies to different enemy corporations.
-
+4.0
Stick War 2
Encourages trying new unit combinations, strategies, and tactical approaches to overcome challenges.
-
+4.0
Dicealot
Encourages trying new dice combinations, builds, and strategies to optimize runs.
-
+4.0
Ants Took My Eyeball
Encourages trying new weapon combos, trinket stacks, and strategies each run; meta progression unlocks new options.
-
+4.0
Dungeon Antiqua 2
Encourages trying different job combinations, tactics, and adapting strategies to boss weaknesses and dungeon…
-
+4.0
Nightmare: The Lunatic
Encouraged to try different weapon loadouts, item combinations, and strategies across runs.
-
+4.0
Disco Elysium - The Final Cut
Encourages trying different builds, dialogue options, and ideological paths with meaningful consequences.
-
+4.0
Repel The Rifts
Strong emphasis on trying different tower combinations, artifacts, commanders, and tech tree upgrades to find optimal…
-
+4.0
Vampire: The Masquerade — Night Road
Multiple clans, skills, disciplines, and choices encourage trying new builds and story paths.
-
+4.0
Serious Sam: Tormental
Encourages trying different weapon mods, characters, and strategies to find effective combinations.
-
+4.0
Midnight Protocol
Encourages trying different loadouts, strategies, and approaches to missions.
-
+4.0
ShantyTown
Encourages trying different building layouts, styles, and approaches to challenges and creative mode.
-
+4.0
Monster Battles
The game encourages trying new builds, synergies, and unit placements, though some balance issues limit viable…
-
+4.0
Dead Grid
Encouraged to try different merc classes, skill builds, and combat strategies.
-
+4.0
ODDCORE
Encourages trying new weapon/gadget synergies and adapting to random item drops each run.
-
+4.0
SATAZIUS
Varied weapon choices and level design encourage trying new strategies and loadouts.
-
+4.0
Desk Top Racer
Encourages trying different part combinations and strategies to find effective setups.
-
+4.0
Mortal Glory 2
Encouraged to try different team compositions, skills, and modifiers to discover effective strategies and synergies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.