Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Bat to the Heavens
The game rewards trying new movement techniques and exploring alternative puzzle solutions extensively.
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+5.0
Chroma Zero
Core gameplay revolves around experimenting with game rules, testing hypotheses, and discovering new mechanics.
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+5.0
Deified
Strong emphasis on trying new builds, synergies, and strategies each run.
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+5.0
GP Bikes
Players experiment extensively with mods, bike setups, and riding techniques to optimize performance and enjoyment.
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+5.0
Rhell: Warped Worlds & Troubled Times
Experimentation with spell combinations and puzzle solutions is central to gameplay and player motivation.
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+5.0
Astroloot
Encourages constant experimentation with builds, weapon mods, and crafting outcomes to discover optimal strategies.
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+5.0
OXXO
Game encourages experimentation with new mechanics and puzzle solutions discovered through trial and error.
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+5.0
Down with the Ship
Strong emphasis on trying new builds, synergies, and adapting strategies run to run.
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+5.0
Dream Tactics
Players encouraged to experiment with card combinations, equipment synergies, and builds.
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+5.0
Pyrene
Strong emphasis on trying new builds, synergies, and strategies; players encouraged to experiment with mechanics.
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+5.0
Rogue Voltage
Strong emphasis on trying new module combinations, experimenting with wiring setups, and exploring synergies.
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+5.0
Supraworld
Encouraged to try different puzzle solutions, explore the environment, and discover hidden secrets; experimentation is…
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+5.0
The Enjenir: The Engineering Physics Building Simulator
Game encourages trying new designs, testing physics, and iterative refinement of constructions.
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+5.0
Touhou Witch's Night Market
Game strongly encourages trying new item combinations and strategies each run; experimentation is core to gameplay.
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+5.0
CleanFall
Encourages trying new turret combinations, strategies, and adapting to procedural environments.
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+5.0
Touhou Kinjoukyou ~ Fossilized Wonders.
Core gameplay revolves around experimenting with different stone loadouts and shot types to find effective strategies.
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+5.0
Expelled!
Core gameplay revolves around trying new dialogue options, exploring locations, and testing different strategies.
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+5.0
Jimmy and the Pulsating Mass
Players experiment with different forms, skills, and strategies; exploration of secrets encouraged.
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+5.0
RIG Riot
Encourages trying new builds, parts, and weapon combinations with a huge variety of options and modifiers.
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+5.0
Ctrl Alt Ego
Strong emphasis on trying new approaches, experimenting with mechanics, and discovering multiple solutions.
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+5.0
Lively Chair Simulator
Game encourages trying new movement techniques, exploring chair behaviors, and testing physics-based controls.
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+5.0
Make Me LAG
Core gameplay revolves around trying new ways to induce lag and manipulate FPS to trigger game actions.
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+5.0
The Karters 2: Turbo Charged
Players actively explore new tracks, mods, and gameplay mechanics, encouraged by modding tools and community content.
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+5.0
LIT: Bend the Light
Game design encourages experimentation with different object placements and angles to discover multiple solutions.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.