Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Suicide Guy: Sleepin' Deeply
Encourages experimentation with objects and puzzle solutions in open dream environments.
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+4.0
Total Miner
Scripting, building, and exploration encourage trying new things and tinkering
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+4.0
Warlords Under Siege
Players experiment with different decks, unit compositions, and strategies to optimize runs.
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+4.0
AETHERIS
Randomized skill choices, builds, and event outcomes encourage experimentation and adapting strategies each run.
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+4.0
Civil War II
The game encourages trying different strategies, army compositions, and alternate historical scenarios.
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+4.0
Dungeon Warfare 3
The game encourages trying new trap combinations, map tile arrangements, and strategies to solve puzzles and challenges.
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+4.0
Last Man Sitting
Strong encouragement to try different builds and upgrade synergies each run.
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+4.0
My Singing Monsters Karaoke
Encourages trying custom songs, different monsters, and playful off-script performances.
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+4.0
Recursive Ruin
Game encourages exploration of novel spatial mechanics and recursive puzzle solutions.
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+4.0
Romancing SaGa 2™
Encourages trying different strategies, weapon classes, formations, and skill sparking to progress.
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+4.0
Songbringer
Encouraged to try different seeds, item combinations, and exploration paths; experimentation is a key gameplay element.
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+4.0
Drifting Lands
Players encouraged to try different ships, skills, and equipment combinations to find optimal builds
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+4.0
Dungeon Rats
Players try different builds, tactics, and party compositions to overcome difficult encounters.
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+4.0
Ed-0: Zombie Uprising
Encourages trying different characters, builds, item uses, and strategies to overcome procedural challenges.
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+4.0
Heroes of Steel RPG
Players experiment with different party compositions, character builds, and strategies to find effective synergies.
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+4.0
Pizza Connection 2
Encourages experimentation with pizza recipes, business strategies, and sabotage tactics to find success.
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+4.0
Stellar Initiative
Game encourages trying new artifact combinations, tower builds, and strategies each run.
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+4.0
Super Loco World - Cozy Train Automation
The game encourages trial and error with signal logic and track layouts; players often restart to improve designs.
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+4.0
Magical Delicacy
Encourages trying new recipes, exploring mechanics, and discovering new areas.
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+4.0
Pebble Knights
High novelty in trying different builds, item combinations, and adapting to random traits each run.
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+4.0
Sea Dogs: City of Abandoned Ships
The open world and multiple questlines encourage exploration and trying different approaches.
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+4.0
Sodaman
Strong emphasis on trying different builds, mixing sodas and weapons, and discovering synergies.
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+4.0
Shambles: Sons of Apocalypse
Players experiment with different decks, characters, and story paths to explore varied gameplay experiences.
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+4.0
Cards, the Universe and Everything
The game encourages trying new deck combinations and strategies due to vast card variety and weekly rule changes.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.