Total Miner similar games & best alternatives
Total Miner
2017
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Quick resume
Total Miner is an open world voxel sandbox game. It is primarily designed for creative RPG game builders, but also has two action/adventure style game modes where you can just jump in and play.
Global score
78/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Early Access
Pros
- Deep exploration and layered worlds
- Extensive creative and scripting tools
- Skill and progression systems
- Strong nostalgia and community support
- Affordable price
Cons
- Lack of official multiplayer at launch
- Some bugs and ui issues
- Combat and animations feel weak
- Slow development and updates
- Limited narrative and social depth
Motivations
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Autonomy4
"Players have freedom to build, explore, script, and customize gameplay extensively"
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Competence3
"Skill system and progression through blueprints and leveling provide challenges and feedback"
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Competition-2
"Focus is mostly on personal progression and creativity; multiplayer and leaderboards are limited or absent"
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Continuation4
"Long play sessions, nostalgia, and deep exploration modes encourage habitual play"
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Cooperation2
"Multiplayer exists but is limited; community and modding encourage some cooperative play"
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Creativity5
"Strong emphasis on building, scripting, custom worlds, and creative tools"
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Domination-3
"Interactions are generally balanced and cooperative; no strong evidence of domination or power imposition"
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Escapism4
"Nostalgia and immersive exploration provide escape from real life"
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Expectation-4
"Players engage voluntarily out of personal interest and nostalgia"
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Experimenting4
"Scripting, building, and exploration encourage trying new things and tinkering"
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Exploration5
"Deep worlds, layered caves, and discovery of blueprints drive exploration"
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Expression4
"Customization of characters, blocks, and environments supports self-expression"
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Fantasy3
"Imaginative elements like magic, RPG skills, and scripted NPCs create a fantasy experience"
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Fellowship2
"Community and multiplayer mod support foster social connection, though limited"
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Growth4
"Skill leveling and blueprint discovery promote learning and personal development"
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Health-4
"Primarily sedentary gameplay with no physical activity elements"
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Idle-3
"Requires focused attention and engagement during play sessions"
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Intimacy-3
"Social interactions are mostly surface-level or casual within community and multiplayer"
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LeadershipInsufficient data
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Progression4
"Progression through item acquisition, skills, and blueprints is core to gameplay"
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Relaxation3
"Creative mode and exploration provide flow and relaxation, though survival adds tension"
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Sensation2
"Visual and auditory elements are enjoyable but not highly stimulating"
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Status-2
"Limited social recognition; focus is on individual creativity and skill"
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Story-3
"No strong narrative; gameplay is context-free and sandbox oriented"
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Strategy3
"Skill system, resource management, and scripting require planning and problem solving"
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Thrill1
"Some suspense from survival and combat, but overall controlled and low risk"
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Value4
"Players perceive good value for price and content, especially given nostalgia and features"
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Violence1
"Combat exists but is simplistic and not a major focus"
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Survival3
"Survival and Dig Deep modes involve threat avoidance and resource management"
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Last update: 06/03/2026