Publisher
Age of Fear
3 games in catalog
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Leadership
3.0
Δ +5.4
Leading others
Violence
3.3
Δ +3.5
Enjoyment of combat and destruction
Survival
3.3
Δ +2.8
Avoiding failure or staying alive
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Intimacy
-4.7
Δ -2.4
Forming close relationships
Strategy
4.7
Δ +2.3
Mental challenge and problem solving
Sensation
0.3
Δ -2.3
Sensory stimulation or emotional fun
Expression
2.3
Δ +1.8
Customizing characters or environments
Fellowship
-3.7
Δ -1.7
Feeling part of a community
Cooperation
-3.7
Δ -1.4
Working with others toward a goal (e.g. teamwork)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Leslaw Sliwko 3 games