Average motivational drivers across 2 games
— ranked by largest gap vs the catalog average (Δ).
Avoiding failure or staying alive
Recognition or popularity
Enjoyment of combat and destruction
Comparing oneself to others (e.g. ranked mode, leaderboards)
Feeling part of a community
Creating or modifying things (e.g. building, customization)
Trying new things (e.g. exploring mechanics, tinkering)
Working with others toward a goal (e.g. teamwork)
Experiencing imaginative fiction
Studios ranked by number of shared games in the Gameaton catalog.