Publisher
Triband
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Survival
-4.5
Δ -5.0
Avoiding failure or staying alive
Status
1.5
Δ +4.1
Recognition or popularity
Violence
-4.0
Δ -3.8
Enjoyment of combat and destruction
Competition
1.5
Δ +3.5
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
1.5
Δ +3.4
Feeling part of a community
Story
-1.0
Δ -2.4
Narrative immersion
Creativity
4.5
Δ +2.1
Creating or modifying things (e.g. building, customization)
Experimenting
4.5
Δ +1.9
Trying new things (e.g. exploring mechanics, tinkering)
Cooperation
-0.5
Δ +1.8
Working with others toward a goal (e.g. teamwork)
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Triband 2 games