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Cricket 24 similar games & best alternatives

Cricket 24

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2023

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Quick resume

Cricket 24 is the culmination of a decade of Cricket video game development and includes teams from every corner of the globe.

Global score

80/100

Genres

Simulator, Sport

Similar games

    Pros

    • Licensed teams and players including ipl and international squads
    • Improved graphics and realistic player models
    • Responsive batting and bowling mechanics
    • Variety of game modes including career and multiplayer
    • Active developer support with regular patches and updates

    Cons

    • Bugs and glitches especially in fielding and ai behavior
    • Commentary often inaccurate or repetitive
    • Missing some key licensed teams (e.g., full indian team, csk, rcb)
    • Career mode lacks depth and narrative improvements
    • Occasional performance issues and crashes

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Violence, Fantasy, Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to choose batting styles, bowling styles, and customize players and teams, indicating control over actions."

    • Competence
      3

      "Game offers skill-based batting and bowling mechanics with a learning curve and challenge, though some AI and fielding issues reduce challenge."

    • Competition
      2

      "Includes online multiplayer with crossplay and ranked matches, but some users report matchmaking issues and lag."

    • Continuation
      4

      "Many players report long play sessions and habitual engagement, especially in career mode and multiplayer."

    • Cooperation
      2

      "Some cooperative elements in multiplayer and team play, but many modes focus on individual performance."

    • Creativity
      3

      "Customization of players, teams, stadiums, and creation tools allow creative expression."

    • Domination
      -2

      "No strong evidence of domination or power over others; interactions appear balanced and respectful."

    • Escapism
      4

      "Players use the game to immerse themselves in cricket, escaping real life through detailed simulation and career mode."

    • Expectation
      -3

      "Players engage voluntarily out of passion for cricket; no indication of obligation or external pressure."

    • Experimenting
      3

      "Players try new shots, bowling styles, and tactics, exploring game mechanics and strategies."

    • Exploration
      1

      "Limited exploration in terms of discovering new areas; focus is on gameplay and modes rather than environment discovery."

    • Expression
      3

      "Player and team customization supports self-expression through appearance and style."

    • Fantasy
      -3

      "Game focuses on realistic cricket simulation with licensed teams and players, minimal fantasy elements."

    • Fellowship
      2

      "Community engagement and online multiplayer foster a sense of belonging, though many play solo."

    • Growth
      3

      "Career mode and skill development provide opportunities for learning and personal improvement."

    • Health
      -5

      "No physical activity involved; purely sedentary gameplay."

    • Idle
      -3

      "Requires sustained attention and focus during matches; not designed for idle or background play."

    • Intimacy
      -3

      "Social interactions are mostly surface-level through multiplayer; limited evidence of close relationships."

    • Leadership
      2

      "Some leadership elements in team management and career mode, but mostly shared or individual roles."

    • Progression
      4

      "Career mode and player upgrades provide clear progression and accumulation of achievements."

    • Relaxation
      2

      "Some players find gameplay relaxing and immersive, though bugs and AI issues can cause frustration."

    • Sensation
      3

      "Visuals, audio, and realistic animations provide sensory stimulation and enjoyment."

    • Status
      1

      "Online multiplayer and leaderboards offer some recognition, but not a dominant motivation."

    • Story
      -2

      "Minimal narrative immersion; career mode has some story elements but overall gameplay is context-focused."

    • Strategy
      3

      "Strategic planning in bowling, batting, and field placements is important for success."

    • Thrill
      3

      "Matches provide suspense and excitement, especially in close games and career mode."

    • Value
      3

      "Players perceive good value for time and money, especially with frequent updates and licensed content."

    • Violence
      -5

      "No violent or destructive gameplay; focus is on sportsmanship and constructive play."

    • Survival
      2

      "Some survival elements in avoiding failure during matches and managing player stamina and injuries."

    Where to buy

    Last update: 29/04/2026