Super Mega Baseball: Extra Innings similar games & best alternatives

Super Mega Baseball: Extra Innings

PlayStation 4, PC (Microsoft Windows), PlayStation 3, Xbox One • 2015

Should you play it?

Tight controls and a smooth learning curve will have you knocking it out of the park in no time in this awesome arcade baseball simulator. Polygon’s 2014 Sports Game of the Year.

What works
  • Fun and accessible baseball gameplay
  • Adjustable difficulty with ego system
  • Local multiplayer and co-op
  • Player and team customization
  • High replay value and progression
Things to keep in mind
  • No online multiplayer
  • Limited game modes
  • Lack of narrative or story
  • Some control complexity
  • No mid-game save in season mode

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Super Mega Baseball 3

  • Super Mega Baseball™ 4

  • Out of the Park Baseball 27

  • Out of the Park Baseball 26

  • Head Goal: Soccer Online

  • Fisher Online

  • FURIDASHI: Drift Cyber Sport

  • Backyard Baseball '01

  • ScooterFlow

Hidden Gems

Less popular games with surprisingly high similarity

  • Out of the Park Baseball 27

  • Premium Bowling

  • Super Video Golf

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Super Mega Baseball: Extra Innings: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Status, Cooperation. It leans lower than usual among comparable games on Violence, Survival, Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have control over batting, bowling, fielding, and career progression with many customization options and ability to create players and teams."

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    "Players have control over pitching, batting, fielding, and baserunning with adjustable difficulty and team customization"

  • Competence

    Game with the same Competence vibe

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    "The game features a steep skill curve with challenging pitching and batting mechanics and rewards mastery."

    Capsule for eBaseball™: PRO SPIRIT eBaseball™: PRO SPIRIT

    "Game offers a skill curve with challenging pitching and batting mechanics and a unique difficulty slider (Ego system) for gradual improvement"

  • Competition

    Game with the same Competition vibe

    2

    "Includes leaderboards and VS CPU/local multiplayer modes, but no online multiplayer; competition exists but is not the main focus."

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  • Continuation

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    "High replay value with challenging levels and unlockables encourages long and habitual play sessions."

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    "High replay value with season mode, player progression, and adjustable difficulty encouraging long play sessions"

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Local co-op mode available where players must coordinate to survive; cooperation is present but limited to local play."

    Capsule for Penarium Penarium

    "Local co-op mode available for cooperative play, but no online multiplayer limits broader cooperation"

  • Creativity

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    "Players can customize skills, formations, and some character appearances, adding creative control."

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    "Players can customize team names, player appearances, and develop players through skill slots and staff"

  • Domination

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    -2

    "Gameplay focuses on balanced competition and fun rather than exerting superiority or trash talk."

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    "Focus is on balanced gameplay and mutual challenge rather than exerting superiority or trash talk"

  • Escapism

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    "Players use game for fun, stress relief, and distraction with engaging cartoon style."

    Capsule for Awesomenauts Awesomenauts

    "Players use the game as a fun distraction and stress relief with engaging gameplay and cartoonish style"

  • Expectation

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    -4

    "Players engage voluntarily for fun and personal enjoyment without obligation or pressure."

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    "Players engage voluntarily for fun and personal enjoyment without obligation or pressure"

  • Experimenting

    Game with the same Experimenting vibe

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    "Players experiment with different builds, skill combinations, and difficulty customizations."

    Capsule for Coromon Coromon

    "Players experiment with pitching types, batting timing, difficulty settings, and team customization"

  • Exploration

    Game with the same Exploration vibe

    -1

    "Game environments are fixed baseball stadiums with limited discovery; focus is on gameplay rather than exploration."

    Capsule for Super Mega Baseball 3 Super Mega Baseball 3

    "Limited exploration as gameplay focuses on known baseball fields and modes without open-world elements"

  • Expression

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    "Customization of team colors, logos, and some player appearance allows personal expression."

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    "Customization of player names, appearances, and team details allows personal expression"

  • Fantasy

    Game with the same Fantasy vibe

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    "While cartoonish in style, the game simulates realistic baseball mechanics and scenarios rather than pure fantasy."

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    "While cartoonish, the game simulates realistic baseball mechanics rather than imaginative fiction"

  • Fellowship

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    "Local co-op and community leaderboards foster some social connection but mostly individual play."

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    "Local multiplayer and community leaderboards foster social connection, but online play is missing"

  • Growth

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    "Players develop skills, learn mechanics, and improve strategies over time, supported by progression systems."

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    "Players develop skills over time, improve teams, and learn game mechanics through progression systems"

  • Health

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    -5

    "Typical sedentary video game play with no physical activity."

    Capsule for LEGO® Harry Potter™ Collection LEGO® Harry Potter™ Collection

    "Typical sedentary video game play with no physical activity involved"

  • Idle

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    "Requires focused attention during gameplay; not designed for passive or background play."

    Capsule for Sunday Rivals Sunday Rivals

    "Requires focused attention during gameplay; not designed for passive or background play"

  • Intimacy

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    "Some social interaction through co-op and community, but limited emotional closeness."

    Capsule for Spelunky 2 Spelunky 2

    "Some social interaction through local co-op and community but limited emotional closeness"

  • Leadership

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    "Players can lead teams in multiplayer and manage strategic decisions, though no explicit leadership roles noted."

    Capsule for Age of Empires III: Definitive Edition Age of Empires III: Definitive Edition

    "Players manage teams and make strategic decisions but no explicit leadership roles in multiplayer"

  • Progression

    Game with the same Progression vibe

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    "Strong progression through team building, leveling, unlocking moves, and post-game challenges."

    Capsule for Beastieball Beastieball

    "Strong progression through player leveling, skill unlocks, and team development"

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Balanced challenge with options for difficulty and fast-forwarding, allowing flow and tension release."

    Capsule for FINAL FANTASY TACTICS - The Ivalice Chronicles FINAL FANTASY TACTICS - The Ivalice Chronicles

    "Balanced challenge with adjustable difficulty allows flow and tension release"

  • Sensation

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    "Bright, colorful visuals and smooth animations provide enjoyable sensory stimulation."

    Capsule for Steven Universe: Unleash the Light Steven Universe: Unleash the Light

    "Bright, colorful graphics and lively animations provide enjoyable sensory stimulation"

  • Status

    Game with the same Status vibe

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    "Leaderboards and community recognition provide some social status."

    Capsule for Assetto Corsa Rally Assetto Corsa Rally

    "Leaderboards and community recognition offer some social status opportunities"

  • Story

    Game with the same Story vibe

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    "No narrative or story elements; gameplay is context-free and focused on matches."

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    "No narrative or story elements; gameplay is context-free baseball matches"

  • Strategy

    Game with the same Strategy vibe

    3

    "Players use strategic decisions in batting order, field positioning, and pitching approaches."

    Capsule for Backyard Baseball '97 Backyard Baseball '97

    "Players engage in tactical pitching, batting timing, and team management decisions"

  • Thrill

    Game with the same Thrill vibe

    3

    "Game provides suspense and challenge, especially in difficult bonus levels."

    Capsule for Geometry May. I swear it's a nice free game Geometry May. I swear it's a nice free game

    "Game provides suspenseful moments such as close games and high difficulty challenges"

  • Value

    Game with the same Value vibe

    4

    "Good perceived value for price with engaging gameplay and replayability."

    Capsule for Insider Trading Insider Trading

    "Good perceived value with fun gameplay, replayability, and reasonable price"

  • Violence

    Game with the same Violence vibe

    -4

    "Focus on constructive sports gameplay rather than combat or destruction."

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    "Focus on constructive sports gameplay rather than combat or destruction"

  • Survival

    Game with the same Survival vibe

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    "Stable gameplay environment with no survival or failure avoidance mechanics."

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    "Stable gameplay environment with no survival or failure avoidance mechanics"

Last update: 01/06/2026