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Destroy All Humans! similar games & best alternatives

Destroy All Humans!

PC (Microsoft Windows), Xbox One, PlayStation 4, Nintendo Switch • 2020

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Quick resume

The cult-classic returns! Terrorize the people of 1950's Earth in the role of the evil alien Crypto-137. Harvest their DNA and bring down the US government in the faithful remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities.

Global score

92/100

Genres

Action, Adventure, Shooter

Similar games

    Pros

    • Faithful remake with improved graphics
    • Humorous and satirical story
    • Fun and varied alien abilities
    • Smooth controls and gameplay
    • Nostalgic appeal

    Cons

    • Short game length
    • Some repetitive missions and challenges
    • Clunky saucer controls
    • Limited replayability
    • Price considered high by some

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to choose how to approach missions, use various weapons and abilities, and explore open areas, though some missions have scripted stealth elements."

    • Competence
      3

      "Game is easy to learn but has some challenging missions and side objectives that require skill and mastery."

    • Competition
      -4

      "No multiplayer or leaderboards; focus is on single-player experience and personal progress."

    • Continuation
      1

      "Players enjoy the game and some replayability via challenges and side missions, but overall game is short and has limited long-term engagement."

    • Cooperation
      -5

      "Entirely single-player with no cooperative gameplay."

    • Creativity
      2

      "Players can experiment with various weapons, abilities, and destruction methods, but within predefined mission structures."

    • Domination
      -5

      "No social or multiplayer dominance elements; gameplay is individual and narrative-driven."

    • Escapism
      4

      "Players use the game as a fun, humorous escape with over-the-top alien invasion and destruction."

    • Expectation
      -3

      "Players engage voluntarily for fun and nostalgia, not out of obligation."

    • Experimenting
      3

      "Players try different weapons, abilities, and approaches to challenges, though within a somewhat repetitive mission framework."

    • Exploration
      2

      "Game features multiple large locations to explore and revisit, though some areas are reused and missions are somewhat repetitive."

    • Expression
      2

      "Some character skins and customization options available, allowing limited self-expression."

    • Fantasy
      5

      "Strongly imaginative sci-fi setting with aliens, psychic powers, and exaggerated 1950s satire."

    • Fellowship
      -5

      "No community or social interaction elements; purely solo experience."

    • Growth
      3

      "Players learn and improve skills to complete challenges and upgrade abilities."

    • Health
      -5

      "Typical sedentary gaming experience with no physical activity elements."

    • Idle
      -3

      "Requires player attention and active engagement throughout missions."

    • Intimacy
      -5

      "No close social or emotional connections formed through gameplay."

    • Leadership
      -5

      "No leadership or group management mechanics present."

    • Progression
      4

      "Players collect DNA and upgrades to improve weapons, abilities, and saucer."

    • Relaxation
      3

      "Generally lighthearted and fun gameplay with moments of challenge but mostly relaxed pacing."

    • Sensation
      3

      "Colorful graphics, humorous voice acting, and explosive effects provide sensory enjoyment."

    • Status
      -5

      "No social status or recognition systems; achievements are personal."

    • Story
      3

      "Story is humorous and satirical, providing narrative context but not deeply immersive."

    • Strategy
      1

      "Some tactical elements in stealth and combat, but mostly straightforward gameplay."

    • Thrill
      2

      "Some suspense in challenges and boss fights, but overall light and comedic tone."

    • Value
      -2

      "Game is short and some players feel price is high relative to content; better value on sale."

    • Violence
      4

      "Enjoyment of combat, destruction, and violent alien powers is central to gameplay."

    • Survival
      1

      "Some challenge in avoiding damage and completing objectives, but generally forgiving."

    Where to buy

    Last update: 29/04/2026