Wolfenstein: The New Order similar games & best alternatives
Wolfenstein: The New Order
2014
Related articles
Quick resume
Wolfenstein®: The New Order reignites the series that created the first-person shooter genre. Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Global score
92/100
Genres
Action, Adventure, Shooter
Similar games
Pros
- Engaging story with strong characters
- Satisfying old-school fps gunplay
- Varied playstyles (stealth and assault)
- Immersive alternate history setting
- Good replayability with alternate paths and collectibles
Cons
- No multiplayer or cooperative modes
- Some ai limitations and linear level design
- Occasional performance and optimization issues
- Limited weapon variety and customization
- Short campaign length for some players
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Violence, Story. It leans lower than usual among comparable games on Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose playstyle (stealth or assault) and make some story-impacting choices, allowing personal control within a mostly linear structure."
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Competence4
"Gameplay requires skillful shooting, stealth tactics, and boss fights; difficulty levels offer challenge and reward mastery."
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Competition-4
"Single-player focused with no multiplayer or leaderboards; play at own pace without social comparison."
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Continuation3
"Players report engaging story and gameplay encouraging long sessions and replaying for alternate storylines and collectibles."
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Cooperation-5
"Entirely single-player experience with no cooperative multiplayer or teamwork elements."
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Creativity2
"Some creativity in weapon customization and alternate paths, but mostly uses predefined level design and story."
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Domination-5
"No evidence of exerting control over others; game is single-player without social dominance aspects."
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Escapism4
"Players use the game to immerse in an alternate WWII universe, escaping real life through intense action and story."
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Expectation-4
"Players engage voluntarily for enjoyment and interest, not out of obligation or pressure."
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Experimenting2
"Some experimentation with stealth vs assault and weapon upgrades, but mostly follows established FPS routines."
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Exploration2
"Levels have hidden areas and collectibles encouraging exploration beyond main paths."
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Expression1
"Limited character or environment customization; some weapon modding allows minor self-expression."
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Fantasy3
"Alternate history with sci-fi elements like robots and laser weapons creates an imaginative fictional experience."
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Fellowship-5
"Single-player game with minimal social interaction or community feeling."
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Growth3
"Skill trees and perks unlock based on playstyle, encouraging learning and personal development."
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Health-5
"Sedentary gameplay with no physical activity or health-related mechanics."
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Idle-4
"Requires focused attention and continuous engagement during combat and story progression."
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Intimacy-5
"No close social relationships or emotional sharing with other players; single-player narrative focus."
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Leadership-5
"No leadership or group management mechanics; player acts alone."
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Progression4
"Players accumulate weapons, upgrades, perks, and collectibles throughout the game."
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Relaxation-2
"Game is intense and action-packed with moments of tension and challenge rather than relaxation."
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Sensation3
"Strong sensory stimulation from gunplay, gore, sound design, and immersive environments."
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Status-5
"No social recognition or status systems; single-player focus."
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Story4
"Strong narrative immersion with well-developed characters, cutscenes, and alternate storylines."
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Strategy3
"Requires tactical thinking in combat, stealth approaches, and use of perks and weapon upgrades."
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Thrill4
"Provides suspense, intense combat, and adrenaline-pumping moments."
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Value3
"Generally perceived as good value for single-player FPS with 10-20 hours of gameplay and replayability."
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Violence5
"Enjoyment of violent combat, gore, and destruction is central to the gameplay experience."
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Survival3
"Players must manage health and armor, avoid death, and tactically survive enemy encounters."
Where to buy
Last update: 29/04/2026