Full Metal Furies similar games & best alternatives

Full Metal Furies

Mac, PC (Microsoft Windows), Nintendo Switch, Linux, Xbox One • 2018

Should you play it?

From the creators of Rogue Legacy comes a "true-cooperative" action RPG. FULL METAL FURIES puts an emphasis on team play with a unique combat system where everyone is important. Play on the couch, alone or with friends, or make it an online party for up to four players!

What works
  • Engaging and skillful combat mechanics
  • Strong cooperative multiplayer experience
  • Challenging and creative puzzles
  • Rich character customization and progression
  • Humorous writing and charming art style
Things to keep in mind
  • Multiplayer limited to invite-only friends
  • Some bugs and network issues reported
  • Puzzle difficulty may frustrate some players
  • No matchmaking or public lobbies
  • Single player can be challenging without co-op

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Gatewalkers (Alpha)

  • Eon Altar

  • Heroes of Hammerwatch

  • Smalland: Survive the Wilds

  • Craftopia

  • Enshrouded

  • Lost Castle 2

  • MetaPhysical

  • Victor Vran ARPG

Hidden Gems

Less popular games with surprisingly high similarity

  • MetaPhysical

  • Embers Adrift

  • Super Cane Magic ZERO - Legend of the Cane Cane

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Full Metal Furies: A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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  • Competence

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  • Competition

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    "Focus is on cooperative play and personal progression rather than competing against others; no mention of ranked or leaderboard modes."

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    "Focus is on cooperative play and personal/team progression rather than competing against others; no mention of ranked or leaderboard modes."

  • Continuation

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    "Players report long play sessions, replaying challenges, and enjoying progression and upgrades that encourage habitual play."

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  • Cooperation

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    "Strong emphasis on co-op play, teamwork, and tactical coordination with friends or AI teammates."

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  • Creativity

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    "Players engage in puzzle solving, exploration, and some customization of abilities, encouraging creative problem solving."

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  • Domination

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    "Gameplay encourages shared cooperation and mutual respect; no evidence of trash talk or power imposition."

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    "Gameplay encourages equal participation and teamwork rather than dominance; no evidence of trash talk or power imposition."

  • Escapism

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    "Players enjoy the immersive story, humor, and exploration as a form of stress relief and entertainment."

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  • Expectation

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    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."

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  • Experimenting

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    "Players experiment with different characters, abilities, and strategies to solve puzzles and challenges."

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    "Players experiment with different characters, loadouts, and puzzle solutions, exploring mechanics and strategies."

  • Exploration

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    "Game features large exploratory levels, hidden items, and secrets encouraging curiosity-driven discovery."

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    "Game features hidden secrets, puzzles, and optional content encouraging discovery and curiosity-driven activities."

  • Expression

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    "Character customization through skill trees, equipment, and magic allows personal expression of playstyle."

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    "Customization of characters through equipment and skill trees allows personal expression of playstyle."

  • Fantasy

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    "Set in a fantasy world with imaginative heroes, monsters, and quests, providing an escapist fictional experience."

    Capsule for Crusaders of the Lost Idols Crusaders of the Lost Idols

    "Set in a fictional world with mythological themes and imaginative characters, offering an escapist fantasy experience."

  • Fellowship

    Game with the same Fellowship vibe

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    "Strong community and team identity through cooperative gameplay and shared adventures."

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    "Strong community and social interaction through cooperative gameplay, shared puzzle solving, and group achievements."

  • Growth

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    "Players develop skills, learn combat mechanics, and improve through leveling and ability upgrades."

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    "Players develop skills, learn combat mechanics, and progress through leveling and equipment upgrades."

  • Health

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    "Primarily a sedentary gaming experience with no physical activity elements."

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  • Idle

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    "Requires focused attention and skillful input; not a casual or background game."

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  • Intimacy

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    "Cooperative play fosters closer social bonds and shared emotional experiences among friends."

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    "Cooperative play fosters social bonding and shared emotional experiences among friends."

  • Leadership

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    "Some players take on guiding roles in team coordination, but overall gameplay emphasizes balanced cooperation."

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    "Some players may take lead roles in coordinating team strategies, but gameplay emphasizes balanced cooperation."

  • Progression

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    "Strong RPG elements with player leveling, skill acquisition, and team upgrades."

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    "Strong RPG elements with leveling, skill trees, equipment upgrades, and mastery systems driving player progression."

  • Relaxation

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    "Game offers a balance of challenge and fun, providing moments of relaxation and flow."

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  • Sensation

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    "Engaging pixel art, animations, and soundtrack provide sensory stimulation and emotional fun."

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    "Engaging pixel art, animations, and soundtrack provide satisfying sensory and emotional stimulation."

  • Status

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    "Game focuses on personal and cooperative play rather than social recognition or competitive status."

    Capsule for OPERATOR OPERATOR

    "Game focuses on cooperative experience rather than social recognition or competitive status."

  • Story

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    "Narrative with characters, plot twists, and mythological themes provide story immersion."

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    "Narrative with humor, character interactions, and mythological themes enriches player immersion."

  • Strategy

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    "Combat and puzzle solving require planning, resource management, and tactical decision-making."

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  • Thrill

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    "Challenging combat and boss fights create suspense and excitement."

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  • Value

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    "Players report high enjoyment and replay value relative to game cost."

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  • Violence

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    "Combat involves fighting enemies with weapons and ranged attacks."

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  • Survival

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    "Players must avoid death and manage resources to progress through challenging encounters."

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    "Players must avoid death and manage resources to progress through difficult encounters."

Last update: 01/06/2026