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Himno

Xbox One, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2019

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Quick resume

Himno is a peaceful, 2D platformer game with an infinite number of beautiful procedurally generated maps. Take a breath, and relax.

Global score

91/100

Genres

Adventure, Casual, Indie, Free To Play, Platform, Music, Arcade

Pros

  • Relaxing and calming atmosphere
  • Beautiful visuals and sound design
  • Free to play
  • Smooth and satisfying movement mechanics
  • Procedurally generated maps add variety

Cons

  • Lack of clear objectives or story
  • Controls can be unintuitive or clunky for some
  • Limited content and replayability
  • No multiplayer or social features
  • Dark areas can make platforming difficult

Motivations

  • Autonomy
    4

    "Players freely explore procedurally generated maps with no fixed objectives or forced routines, choosing their own pace and actions."

  • Competence
    2

    "The game involves platforming and movement challenges that require skill, but overall difficulty is low and forgiving."

  • Competition
    -4

    "No competitive elements or player comparison; focus is on personal exploration and relaxation."

  • Continuation
    3

    "Players return for short, casual sessions and achievement hunting, but the game is not designed for long continuous play."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative features."

  • Creativity
    1

    "Some freedom in movement and exploration, but no building or customization; limited creative expression."

  • Domination
    -5

    "No player-versus-player or power-over-others dynamics."

  • Escapism
    5

    "Strongly designed as a relaxing, stress-relieving experience to escape real-life pressures."

  • Expectation
    -4

    "Players engage voluntarily for relaxation and enjoyment without external pressure or obligation."

  • Experimenting
    3

    "Players explore maps and experiment with movement and power-ups, though within a limited scope."

  • Exploration
    4

    "Core gameplay involves discovering new procedurally generated districts and hidden items."

  • Expression
    -3

    "Minimal character customization; no cosmetic or avatar personalization noted."

  • Fantasy
    2

    "Some fantasy elements like wisps and magical abilities, but overall grounded in simple platforming."

  • Fellowship
    -5

    "No social or community features; purely solo experience."

  • Growth
    3

    "Players gain XP and unlock abilities (wisps) that improve movement, reflecting personal skill growth."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires focused attention on platforming and movement; not a background or idle game."

  • Intimacy
    -5

    "No social interactions or relationship-building elements."

  • Leadership
    -5

    "No leadership or group management features."

  • Progression
    3

    "Progression through XP, unlocking wisps and advancing through districts, though no major item collection."

  • Relaxation
    5

    "Strong emphasis on relaxation, calm atmosphere, soothing music, and stress relief."

  • Sensation
    3

    "Enjoyable visual and auditory experience with ambient sounds and music enhancing immersion."

  • Status
    -4

    "No social recognition or status systems; achievements are personal milestones."

  • Story
    -3

    "Minimal story or lore; some mystery but no strong narrative immersion."

  • Strategy
    -2

    "Gameplay focuses on platforming skill rather than complex planning or problem solving."

  • Thrill
    -3

    "Low risk and tension; falling into water causes death but overall experience is calm."

  • Value
    5

    "Free to play with no paywalls; players appreciate the quality and content for zero cost."

  • Violence
    -5

    "No combat or violent gameplay; purely constructive and exploratory."

  • Survival
    -3

    "Minimal survival elements; death only occurs by falling into water, no resource management."

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    Last update: 06/03/2026