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I Am Fish

Xbox One, Xbox Series X|S, PC (Microsoft Windows) • 2021

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Quick resume

I Am Fish is a charming, physics-based adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Swim, fly, roll and chomp your way to the open ocean in a bid for freedom and to re-unite once again.

Global score

74/100

Genres

Adventure, Simulator, Platform, Puzzle

Pros

  • Charming and whimsical art style
  • Unique physics-based challenging gameplay
  • Varied fish abilities and level design
  • Engaging and humorous story
  • Good replayability with collectibles and alternate paths

Cons

  • Frustrating controls and physics leading to player irritation
  • Some levels overly difficult or poorly explained
  • Checkpoint system can be punishing
  • Minor bugs and occasional glitches
  • Short overall game length

Motivations

  • Autonomy
    4

    "Players have control over four different fish with unique abilities and can choose different paths in levels, indicating a high degree of personal agency and decision-making."

  • Competence
    4

    "The game is challenging with physics-based puzzles requiring skill mastery and precision, rewarding persistence and learning."

  • Competition
    -3

    "Focus is on individual progression and personal achievement; leaderboards or direct player-vs-player competition are not emphasized."

  • Continuation
    3

    "Players report long play sessions, replayability through collectibles and star ratings, and some habitual engagement despite frustration."

  • Cooperation
    -4

    "Gameplay is primarily single-player with limited cooperative elements; fish mostly operate independently except for a few finale levels."

  • Creativity
    3

    "Players can explore multiple routes and use different fish abilities creatively to solve puzzles, though within designed level structures."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and cooperative rather than competitive or dominating."

  • Escapism
    4

    "The whimsical, humorous, and absurd premise offers a strong escape from reality and stress relief."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Players experiment with fish abilities and different paths, exploring game mechanics and puzzle solutions."

  • Exploration
    3

    "Levels feature multiple paths and secrets like hidden bread pieces, encouraging discovery and curiosity."

  • Expression
    -2

    "Limited customization or self-expression; players control fish characters but do not significantly personalize appearance or environment."

  • Fantasy
    4

    "The game features imaginative, whimsical scenarios with anthropomorphic fish and absurd situations."

  • Fellowship
    -3

    "Primarily a solo experience with minimal social or community interaction."

  • Growth
    4

    "Players develop skills mastering challenging physics and controls, improving over time."

  • Health
    -5

    "No physical activity or health-related gameplay elements; sedentary play."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to challenging controls and puzzles."

  • Intimacy
    -4

    "Minimal social interaction or emotional sharing; focus is on individual gameplay."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is individual."

  • Progression
    3

    "Players collect bread pieces and star ratings to unlock bonus content, showing item and achievement accumulation."

  • Relaxation
    -3

    "Gameplay is often frustrating and tense, requiring patience and persistence rather than relaxation."

  • Sensation
    3

    "Colorful visuals, humorous sound effects, and dynamic environments provide sensory enjoyment."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    3

    "The game has a lighthearted narrative with character-driven moments and cutscenes enhancing immersion."

  • Strategy
    3

    "Players solve puzzles requiring reasoning and planning, using fish abilities strategically."

  • Thrill
    2

    "Some suspense and tension from challenging sections and timed sequences, but overall moderate thrill."

  • Value
    3

    "Generally considered worth the price especially on sale, with good content and replayability for the cost."

  • Violence
    -3

    "Minimal violence; gameplay focuses on navigation and puzzles rather than combat or destruction."

  • Survival
    3

    "Players must avoid hazards and manage fish survival (e.g., staying in water), adding a survival element."

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    Last update: 06/03/2026