Red Matter 2 similar games & best alternatives
Red Matter 2
2022
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Quick resume
Red Matter 2 is an immersive, puzzle-adventure game that will transport you to the far reaches of space. Step into the shoes of Sasha, an agent awakened in a lunar base by an undercover operative and tasked with uncovering the secrets of the mysterious Red Matter.
Global score
93/100
Genres
Action, Adventure, Indie, Shooter, Puzzle
Similar games
Pros
- Stunning graphics and immersive environments
- Engaging story with strong narrative and characters
- Well-designed puzzles and intuitive vr mechanics
- Smooth locomotion and jetpack movement options
- Highly polished and optimized for vr platforms
Cons
- Combat mechanics considered weak or frustrating by some
- Linear gameplay with limited replay value
- Some puzzles or mini-games seen as less skill-based
- Lack of advanced graphics options on pc
- No multiplayer or social features
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Competition, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore environments, solve puzzles in multiple ways, and choose movement options like smooth locomotion or teleport."
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Competence3
"Puzzles require problem solving and some skill, combat sections add challenge, and players receive feedback through progression and puzzle completion."
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Competition-5
"No evidence of competitive modes or player comparison; focus is on single-player experience."
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Continuation4
"Many players report long play sessions, immersion, and desire to continue playing; some mention replaying or multiple playthroughs."
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Cooperation-5
"Single-player game with no multiplayer or cooperative elements."
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Creativity3
"Players interact with physics-based puzzles and use tools creatively; some freedom in puzzle solving and exploration."
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Domination-5
"No elements of exerting control over others; purely individual experience."
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Escapism5
"Strong immersion in sci-fi environments and story provides escape from real life; players report losing track of time."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or pressure."
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Experimenting3
"Players explore new mechanics like jetpack movement, hacking mini-games, and physics puzzles; some novelty in gameplay."
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Exploration4
"Game features multiple environments across planets and stations; players enjoy discovering details and lore."
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Expression1
"Limited character customization but some self-expression through interaction with environment and tools."
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Fantasy4
"Set in an alternate Cold War sci-fi universe with retro-futuristic elements and imaginative story."
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Fellowship-5
"No social or community features; strictly single-player."
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Growth3
"Players develop puzzle-solving skills and learn game mechanics progressively."
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Health-5
"No physical activity or health-related gameplay elements."
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Idle-4
"Requires focused attention and continuous engagement; not designed for idle or background play."
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Intimacy-5
"No social or emotional relationship building with other players."
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Leadership-5
"No leadership or group management roles; single-player experience."
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Progression3
"Players collect items, unlock areas, and progress through story and puzzles."
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Relaxation2
"Atmospheric and immersive with moments of tension; overall balanced between relaxation and suspense."
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Sensation4
"High-quality visuals, sound design, and immersive environments provide strong sensory stimulation."
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Status-5
"No social recognition or status systems present."
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Story5
"Strong narrative focus with engaging characters, plot twists, and lore."
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Strategy2
"Puzzles require logical thinking and planning; combat is basic and less strategic."
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Thrill3
"Tension and suspense from stealth and combat sections add thrill; overall moderate risk."
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Value3
"Players report good value for time with long play sessions and quality content."
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Violence1
"Includes light combat and shooting mechanics but not a primary focus."
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Survival1
"Some threat avoidance and combat elements, but overall low-risk environment."
Last update: 29/04/2026