Monster Energy Supercross - The Official Videogame 2 similar games & best alternatives
Monster Energy Supercross - The Official Videogame 2
2019
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Quick resume
All the thrills of the Monster Energy AMA Supercross 2018 Championship! Live the life of a pro, put yourself to the test in the Compound, tackle challenges, manage your events and attract new sponsors to earn fame and unlock new content!
Global score
85/100
Genres
Racing, Simulator, Sport
Similar games
Pros
- Realistic and challenging physics
- Good graphics and sound
- Track editor and customization
- Engaging career mode with training
- Varied tracks and weather effects
Cons
- Ai can be unrealistic and frustrating
- High grind and expensive unlocks
- Bugs and performance issues
- Limited multiplayer population and features
- Whips and scrubs mechanics criticized
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. It leans lower than usual among comparable games on Value, Fantasy, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can customize bikes and riders, choose different modes, and plan training in career mode, indicating moderate control over actions."
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Competence4
"Game features challenging physics, skill-based rhythm lanes, and AI difficulty that requires mastery, supporting a strong sense of competence."
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Competition3
"Includes multiplayer and ranked modes, but multiplayer population is low; AI racing also provides competitive challenge."
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Continuation2
"Players report habitual play and long sessions, but some frustration with grind and bugs may limit extended engagement."
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Cooperation-4
"Game focuses mainly on individual racing; multiplayer is competitive rather than cooperative with no evidence of teamwork."
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Creativity3
"Track editor and customization options allow players to create and modify content, enhancing creative expression."
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Domination-3
"No reports of trash talk or power imposition; multiplayer is competitive but players seem to participate equally."
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Escapism4
"Players use the game for fun, relaxation, and distraction from real life, enjoying immersive racing experiences."
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Expectation-4
"Players engage voluntarily for enjoyment and personal interest rather than obligation or external pressure."
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Experimenting3
"Players explore tuning, different tracks, and the track editor, indicating a tendency to try new things."
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Exploration2
"Exploration mainly through track editor and compound free roam, but core tracks are fixed and familiar."
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Expression3
"Customization of rider appearance and bike parts supports self-expression, though some complain about cost."
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Fantasy-3
"Game simulates realistic motocross events with licensed riders and bikes, focusing on plausible scenarios."
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Fellowship1
"Some social interaction in multiplayer and community track sharing, but limited by low player base and surface-level connections."
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Growth3
"Career mode training and skill development encourage learning and personal improvement."
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Health-5
"No physical activity involved; purely sedentary gameplay."
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Idle-3
"Requires focused attention and skillful control; not suited for casual or background play."
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Intimacy-4
"Minimal evidence of close relationships or emotional sharing; mostly individual play and casual multiplayer."
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Leadership-4
"No indication of leadership roles; players participate individually without managing or guiding others."
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Progression3
"Career mode involves unlocking gear, upgrades, and new tracks, supporting progression motivation."
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Relaxation2
"Some players find the game relaxing and fun, though others report frustration and tension from difficulty."
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Sensation3
"Enjoyable graphics, sound, and immersive racing provide sensory stimulation and excitement."
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Status1
"Some recognition through multiplayer rankings and community involvement, but limited social status impact."
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Story-2
"Career mode adds some narrative elements, but overall gameplay is focused on racing without deep story immersion."
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Strategy3
"Players must plan lines, manage momentum, and tune bikes, requiring strategic thinking and problem solving."
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Thrill3
"Risk of crashing and challenging rhythm sections create suspense and excitement."
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Value-2
"Some players feel the game is a grind with expensive unlocks and bugs, reducing perceived value."
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Violence-4
"Focus on racing and skill rather than combat or destruction; crashes are part of gameplay but not violent."
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Survival2
"Players must avoid crashing and manage momentum to succeed, reflecting survival-like challenge."
Last update: 29/04/2026