Monster Energy Supercross - The Official Videogame 6 Thumbnail

Monster Energy Supercross - The Official Videogame 6 similar games & best alternatives

Monster Energy Supercross - The Official Videogame 6

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2023

Related articles

Quick resume

Mud, sweat, adrenaline, and fun: all the best the motocross and dirt bike world has to offer awaits you in the new Monster Energy Supercross 6!

Global score

71/100

Genres

Racing, Sport, Simulator

Similar games

    Pros

    • Fun and accessible gameplay
    • Good graphics and track design
    • Realistic bike physics on advanced settings
    • Customization options for bikes and riders
    • Engaging career mode progression

    Cons

    • Weak and inconsistent ai
    • Repetitive career mode and limited narrative
    • Poor optimization and bugs
    • Lack of cross-platform multiplayer
    • Limited customization and track editor features

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. It leans lower than usual among comparable games on Violence, Value, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have control over bike physics, rider weight shifting, and some customization, but career mode is somewhat linear and repetitive."

    • Competence
      3

      "Game offers a learning curve with advanced physics and skill-based controls, though AI is often too easy and inconsistent."

    • Competition
      2

      "Includes AI racing and online multiplayer, but AI is criticized as weak and inconsistent; some esports involvement noted."

    • Continuation
      2

      "Players report spending many hours and enjoying the game despite flaws; some mention habitual play and career mode progression."

    • Cooperation
      -3

      "Focus is mostly on individual racing; limited evidence of cooperative gameplay or team-based objectives."

    • Creativity
      1

      "Customization of bikes and riders is present but limited; track editor and livery options criticized as poor or minimal."

    • Domination
      -4

      "No evidence of trash talk or exerting superiority; interactions appear balanced or AI-focused without social dominance."

    • Escapism
      3

      "Players use the game for fun, stress relief, and distraction, enjoying the immersive motocross experience."

    • Expectation
      -4

      "Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."

    • Experimenting
      2

      "Some experimentation with bike setups and physics, but career mode and gameplay can feel repetitive and formulaic."

    • Exploration
      -2

      "Game features official tracks and some free roam, but overall environments and tracks are familiar and reused."

    • Expression
      1

      "Customization options for rider and bike exist but are limited and criticized for lack of depth and variety."

    • Fantasy
      -3

      "Game aims for realistic motocross simulation with real riders and tracks, minimal fantasy or imaginative elements."

    • Fellowship
      -2

      "Some online multiplayer and esports presence, but limited social community interaction reported."

    • Growth
      3

      "Career mode progression and skill development are present, though AI difficulty and learning depth are questioned."

    • Health
      -5

      "No physical activity or rehab elements; sedentary gameplay."

    • Idle
      -3

      "Requires focused attention and continuous engagement during races and career mode."

    • Intimacy
      -4

      "No evidence of close social relationships or emotional sharing; interactions are surface-level or solo."

    • Leadership
      -4

      "No leadership or management roles; gameplay focuses on individual racing performance."

    • Progression
      3

      "Players accumulate skill points, bike upgrades, and career achievements, though some criticize grind and monetization."

    • Relaxation
      1

      "Some players find flow and fun in gameplay, but others experience frustration and tension due to AI and physics."

    • Sensation
      3

      "Graphics and sound design praised by some; immersive visuals and bike handling provide sensory stimulation."

    • Status
      1

      "Some recognition through online rankings and esports, but limited social status emphasis."

    • Story
      -3

      "Career mode is repetitive and lacks narrative depth; minimal story or character interaction."

    • Strategy
      2

      "Requires planning of bike setup, rider weight shifting, and race tactics, though AI and track design limit complexity."

    • Thrill
      2

      "Some thrill from racing and jumps, but inconsistent AI and physics reduce suspense and excitement."

    • Value
      -2

      "Mixed opinions on value; some feel price is too high for limited improvements and bugs, others find it worth sale price."

    • Violence
      -5

      "No combat or destructive violence; gameplay centers on racing and skillful riding."

    • Survival
      -3

      "Low risk environment; crashes and injuries are simulated but not central to gameplay challenge."

    Where to buy

    Last update: 29/04/2026