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RIDE 3

PC (Microsoft Windows) • 2018

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Quick resume

Experience the most complete racing ever with RIDE 3! Race on different tracks all over the world, put your favourite vehicles' speed to the test and have fun by customising them with the new Livery Editor.

Global score

83/100

Genres

Racing, Simulator, Sport

Pros

  • Large selection of bikes and tracks
  • Extensive customization and livery editor
  • Good graphics and sound design
  • Challenging career and time attack modes
  • Sense of speed and realistic bike handling

Cons

  • Poor and inconsistent ai behavior
  • Unstable and limited multiplayer
  • Game crashes and bugs reported
  • High dlc costs and locked content
  • Lack of open world or free roam

Motivations

  • Autonomy
    3

    "Players can choose from many bikes, customize and tune them, and select different race modes and tracks, showing some control over their actions."

  • Competence
    3

    "Game offers a challenging career mode and time attack events requiring skill and practice, though AI inconsistency and difficulty spikes reduce predictability."

  • Competition
    2

    "Includes multiplayer and leaderboards, but multiplayer is unstable and AI racing is frustrating, limiting competitive enjoyment."

  • Continuation
    3

    "Players report many hours of play and returning to the game for quick races or challenges, showing habitual engagement despite frustrations."

  • Cooperation
    -3

    "Game focuses on individual racing and time trials; multiplayer exists but is poorly implemented and unstable, limiting cooperative play."

  • Creativity
    4

    "Extensive bike customization and a detailed livery editor allow players to create and share unique designs."

  • Domination
    -3

    "AI and multiplayer interactions are frustrating but do not encourage trash talk or power imposition; interactions are mostly competitive but not domineering."

  • Escapism
    4

    "Players use the game to relax, enjoy beautiful tracks and bikes, and escape real life, especially during bad weather or lockdown."

  • Expectation
    -4

    "Players engage voluntarily for fun and personal interest in motorcycles, not out of obligation or pressure."

  • Experimenting
    3

    "Players try different bikes, tuning setups, and liveries, exploring various mechanics and customizations."

  • Exploration
    2

    "Game features many tracks worldwide, including real and fictional ones, encouraging discovery though mostly fixed race environments."

  • Expression
    4

    "Strong emphasis on self-expression through bike liveries and rider customization."

  • Fantasy
    -2

    "Game focuses on realistic motorcycle brands, tracks, and physics, though some arcade elements reduce full realism."

  • Fellowship
    -3

    "Primarily a solo experience; multiplayer exists but is unstable and limited, reducing social community feeling."

  • Growth
    3

    "Players learn bike handling, track layouts, and tuning to improve performance and progress in career mode."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during races and tuning; not suited for idle or background play."

  • Intimacy
    -4

    "Limited social interaction mostly confined to multiplayer lobbies with little emotional connection."

  • Leadership
    -4

    "No evidence of leadership roles; players compete individually without group management or guidance."

  • Progression
    4

    "Career mode progression unlocks bikes and events; players collect and upgrade bikes over time."

  • Relaxation
    2

    "Some players find the game relaxing and enjoyable, but AI frustration and difficulty spikes can cause tension."

  • Sensation
    3

    "Good graphics, sound design, and sense of speed provide sensory stimulation and excitement."

  • Status
    1

    "Leaderboards and multiplayer provide some recognition, but limited by poor multiplayer implementation."

  • Story
    1

    "Career mode has some narrative elements and bike history, but overall gameplay is event-based and context-light."

  • Strategy
    2

    "Players plan bike upgrades, tuning, and racing lines to optimize performance and win races."

  • Thrill
    2

    "Sense of speed and risk in racing provide moments of thrill and excitement."

  • Value
    -1

    "Mixed reviews on value due to bugs, DLC costs, and AI issues; some players recommend buying on sale."

  • Violence
    -3

    "Focus on racing and bike handling; collisions cause crashes but no emphasis on destruction or combat."

  • Survival
    1

    "Players must avoid crashing and manage bike control to finish races, but no explicit survival mechanics."

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    Last update: 06/03/2026