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The Miskatonic

PC (Microsoft Windows), Mac • 2018

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Quick resume

Explore the most prestigious occult school in North America, The Miskatonic University, in a hilarious dark comedy set after the Lovecraft canon, in which the greatest threat to mankind is its own ambitions.

Global score

77/100

Genres

Adventure, Casual, Indie

Pros

  • Unique and charming art style
  • Engaging lovecraftian dark comedy story
  • Well-written characters
  • Affordable price
  • Relaxing and amusing experience

Cons

  • No meaningful gameplay or choices
  • Linear and short experience
  • Lack of polish and quality of life features
  • Some spelling and pacing issues
  • Incomplete story with abrupt ending

Motivations

  • Autonomy
    -4

    "The game is a linear visual novel with no meaningful player choices or branching paths, following a fixed narrative."

  • Competence
    -5

    "No gameplay or skill challenges; interaction limited to clicking through dialogue and selecting conversation order without impact."

  • Competition
    -5

    "No competitive elements or comparison to others; purely a single-player story experience."

  • Continuation
    2

    "Some players report multiple sessions and desire for sequel or additional content, indicating moderate attachment."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative gameplay."

  • Creativity
    4

    "Strong creative expression in art style, character design, and writing; unique Lovecraftian setting with humor."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are narrative only."

  • Escapism
    4

    "Players use the game as a dark comedic escape into a Lovecraftian fantasy world."

  • Expectation
    -3

    "Players engage voluntarily for enjoyment and interest in story rather than obligation."

  • Experimenting
    -4

    "Gameplay is fixed and linear with no experimentation or exploration of mechanics."

  • Exploration
    -3

    "Limited pseudo-exploration by clicking on characters, but no real discovery or new areas."

  • Expression
    3

    "Art and character designs allow for visual expression, but no player customization."

  • Fantasy
    5

    "Strongly rooted in imaginative Lovecraftian horror-fantasy setting with supernatural elements."

  • Fellowship
    -5

    "No community or social features; purely solo experience."

  • Growth
    -4

    "No skill development or learning curve; static narrative experience."

  • Health
    -5

    "Sedentary gameplay with no physical activity."

  • Idle
    3

    "Players often engage in multiple short sessions and leave the game open while doing other tasks."

  • Intimacy
    -4

    "No meaningful social or emotional connections formed through gameplay."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    -5

    "No item collection, upgrades, or progression systems."

  • Relaxation
    3

    "Players find the game relaxing and amusing, balancing light humor with mild horror."

  • Sensation
    3

    "Enjoyable art and music provide sensory stimulation, though minimal interactivity."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Narrative-driven experience with engaging characters and plot."

  • Strategy
    -5

    "No strategic or problem-solving gameplay elements."

  • Thrill
    1

    "Some suspense and dark humor create mild thrill, but no intense risk or tension."

  • Value
    3

    "Generally considered good value for price, especially on sale, given art and story quality."

  • Violence
    -3

    "No combat or destruction gameplay; some horror themes but no violent player actions."

  • Survival
    -5

    "No survival or threat avoidance mechanics."

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    Last update: 06/03/2026