Tricking 0 similar games & best alternatives
Tricking 0
2022
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Quick resume
Tricking 0 is a physics-based flipping game that lets you perform tricking combos, parkour lines, and cliff jumps with full control. With an intuitive Flick-It system, seamless transitions, and active ragdoll physics, it delivers the thrill of extreme movement sports, but without risking your neck
Global score
81/100
Genres
Action, Indie, Simulator, Sport, Early Access
Pros
- Unique and realistic tricking simulation
- High skill ceiling and depth
- Free or low cost
- Active developer and community
- Addictive and satisfying gameplay
Cons
- Steep learning curve
- Buggy and unoptimized in places
- Poor controls on mouse/keyboard
- Limited content and maps currently
- Lack of multiplayer and social features
Motivations
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Autonomy4
"Players have freedom to create their own trick combos and choose moves, with no fixed routines."
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Competence4
"Steep learning curve with skill mastery required; players feel satisfaction from improving and nailing combos."
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Competition-2
"No strong evidence of competitive modes or ranked play; focus is mostly on personal skill and self-improvement."
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Continuation3
"Many players report addictive, long play sessions once they master controls and combos."
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Cooperation2
"Some co-op play via Parsec mentioned, but mostly individual tricking focus."
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Creativity4
"High creativity in combining tricks and customizing combos; some requests for character customization."
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Domination-4
"No evidence of dominating others; interactions appear friendly or individual."
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Escapism3
"Players use the game to relieve stress and enjoy a unique movement experience."
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Expectation-4
"Players engage voluntarily out of interest and passion, not obligation."
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Experimenting4
"Strong emphasis on trying new trick combinations and exploring movement mechanics."
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Exploration2
"Some exploration of maps and cliff jumping, but limited variety currently."
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Expression2
"Limited character customization now, but players desire more for self-expression."
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Fantasy-1
"Realistic physics and simulation of tricking rather than fantastical elements."
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Fellowship1
"Small community and some social play, but mostly individual experience."
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Growth4
"Learning complex controls and mastering tricks is a key part of the experience."
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Health-3
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention and practice; not a casual or background game."
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Intimacy-3
"Limited social interaction; mostly surface-level or casual connections."
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Leadership-4
"No evidence of leadership roles or group management."
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Progression3
"Progression through mastering tricks and combos rather than item collection."
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Relaxation2
"Some players find it relaxing once they get used to the controls, despite initial difficulty."
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Sensation3
"Enjoyment from smooth animations, physics, and the thrill of landing tricks."
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Status-3
"No visible social status or ranking systems."
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Story-5
"No narrative or story elements; purely gameplay focused."
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Strategy2
"Requires planning and timing of combos, but no complex strategic layers."
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Thrill3
"Thrill from successfully performing difficult tricks and cliff jumps."
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Value4
"Free or low cost with high replay value for fans of tricking and parkour."
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Violence-5
"No combat or destructive elements; focus on constructive movement."
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Survival-4
"No survival or threat mechanics; stable environment."
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Last update: 06/03/2026