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Wrongworld

PC (Microsoft Windows) • 2018

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Quick resume

Crash-landed on a surreal, low-poly world filled with freakish inhabitants, choose between permadeath and non-permadeath modes and embark on an epic (and ridiculous) survival adventure. Will you manage to stay alive as you unravel the mysteries of Wrongworld and search for a way home?

Global score

94/100

Genres

Action, Adventure, Indie, Simulator

Pros

  • Unique whimsical world and humor
  • Engaging survival and crafting mechanics
  • Active and responsive solo developer
  • Good value for price
  • Permadeath adds replayability

Cons

  • Limited content and map size
  • Simple combat system
  • No multiplayer or social features
  • Some grinding in early game
  • Lack of map or navigation aids

Motivations

  • Autonomy
    4

    "Players have freedom to explore, choose playstyle (combat, farming, exploration), and decide how to progress with minimal handholding."

  • Competence
    3

    "Game involves skill development and progression through crafting and combat, though combat is described as simple."

  • Competition
    -5

    "No evidence of competitive or ranked modes; focus is on personal survival and exploration."

  • Continuation
    3

    "Players report habitual play, replayability through permadeath and unlocking new items, but some note limited content length."

  • Cooperation
    -5

    "Single-player only with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can build bases, craft items, and experiment with different playstyles, though building options are somewhat limited."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solo and non-competitive."

  • Escapism
    4

    "Game offers whimsical, surreal world and humor that provides a fun escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for fun and exploration, not out of obligation or pressure."

  • Experimenting
    4

    "Encourages trying new things, exploring mechanics, and discovering surprises in the world."

  • Exploration
    4

    "Strong emphasis on discovering new areas, secrets, and random events in a procedurally generated world."

  • Expression
    2

    "Some character and base customization possible, but limited compared to more extensive customization games."

  • Fantasy
    5

    "Highly imaginative and surreal setting with whimsical creatures and improbable events."

  • Fellowship
    -5

    "No social or community gameplay; strictly single-player experience."

  • Growth
    3

    "Players learn game mechanics, improve survival skills, and unlock new crafting recipes through progression."

  • Health
    -5

    "No physical activity or health-related gameplay elements; sedentary play."

  • Idle
    -3

    "Requires player attention and active engagement; some grinding but not background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; solo play only."

  • Leadership
    -5

    "No leadership or group management roles; single-player game."

  • Progression
    4

    "Clear progression through crafting, tech tree, and unlocking items; players accumulate resources and upgrades."

  • Relaxation
    3

    "Generally described as relaxing and fun with whimsical humor, though some tension from permadeath and survival."

  • Sensation
    3

    "Enjoyable visual style and quirky audio contribute to sensory enjoyment and amusement."

  • Status
    -5

    "No social recognition or status systems; individual focus."

  • Story
    2

    "Some narrative elements and objectives exist, but story is minimal and mostly emergent from exploration."

  • Strategy
    2

    "Some strategic planning in resource management and combat, but combat is simple and crafting straightforward."

  • Thrill
    2

    "Permadeath and survival elements create some tension and suspense, though combat is not highly challenging."

  • Value
    4

    "Players feel the game offers good value for price, especially with frequent updates and active developer support."

  • Violence
    1

    "Combat involves defeating enemies but is simple and not emphasized as a core violent experience."

  • Survival
    4

    "Core gameplay revolves around survival mechanics including resource gathering, health, hunger, and permadeath."

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    Last update: 06/03/2026