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Zup! 5

PC (Microsoft Windows) • 2017

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Quick resume

Minimal physical puzzle with explosions

Global score

94/100

Genres

Casual, Indie, Puzzle

Pros

  • Large number of achievements for profile customization
  • Simple, relaxing physics-based puzzles
  • Very low price
  • Short playtime suitable for casual sessions
  • Portal mechanics add some novelty

Cons

  • Extremely short gameplay
  • Achievement spam can be overwhelming
  • Limited puzzle complexity
  • Minimal narrative or social features
  • Some physics randomness can cause frustration

Motivations

  • Autonomy
    3

    "Players direct their own actions to solve puzzles with timing and choice of explosions, indicating moderate control."

  • Competence
    2

    "Puzzles require some skill and timing but are generally easy and straightforward, with some challenge in later levels."

  • Competition
    -4

    "Focus is on individual puzzle solving and achievement hunting without direct player-vs-player competition."

  • Continuation
    1

    "Some players find it addictive for achievement collecting, but game sessions are short and often completed quickly."

  • Cooperation
    -5

    "Entirely single-player puzzle experience with no cooperative elements."

  • Creativity
    1

    "Players creatively solve puzzles using physics and portals, but within predefined level designs."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely personal puzzle solving."

  • Escapism
    2

    "Provides a relaxing distraction and casual gameplay, useful for stress relief and casual enjoyment."

  • Expectation
    -3

    "Players engage voluntarily for fun or achievement hunting, not out of obligation or pressure."

  • Experimenting
    1

    "Players try different explosion sequences and timing to solve puzzles, encouraging some experimentation."

  • Exploration
    -2

    "Levels are short and puzzle-focused with limited new area discovery; mostly familiar environments."

  • Expression
    4

    "Strong emphasis on customizing Steam profile with achievement letters and symbols for self-expression."

  • Fantasy
    -3

    "Gameplay is grounded in simple physics puzzles with minimal fantasy or fictional narrative elements."

  • Fellowship
    -4

    "Minimal social interaction; players mostly play solo without community or group identity focus."

  • Growth
    1

    "Some learning and skill development in puzzle solving and timing, but overall low complexity."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not designed for background or idle play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; purely individual gameplay."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    3

    "Progression through levels and unlocking a large number of achievements and trading cards."

  • Relaxation
    3

    "Described as a calming, relaxing puzzle game with soothing music and low stress."

  • Sensation
    1

    "Visual and auditory feedback from explosions and music provide moderate sensory stimulation."

  • Status
    4

    "Achievements and profile customization provide social recognition and status among achievement hunters."

  • Story
    -5

    "No narrative or plot; gameplay is context-free puzzle solving."

  • Strategy
    2

    "Requires some planning and timing to solve puzzles, but overall strategy demands are low."

  • Thrill
    -2

    "Low suspense or risk; gameplay is predictable and calm with minimal tension."

  • Value
    4

    "Highly praised for low price, short playtime, and large number of achievements and trading cards."

  • Violence
    2

    "Explosions and destruction are core mechanics, though in a non-graphic, puzzle context."

  • Survival
    -5

    "No survival or threat avoidance elements; stable, low-risk puzzle environment."

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    Last update: 06/03/2026