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Paint it Back

iOS, Mac, PC (Microsoft Windows), Linux • 2015

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Quick resume

Use logic as your paintbrush to restore lost works of pixel art. Try the demo!

Global score

98/100

Genres

Casual, Indie, Puzzle

Pros

  • Large variety of puzzles and difficulty levels
  • Intuitive and smooth controls
  • Workshop support for user-created puzzles
  • Charming pixel art and humor
  • High replay value and content volume

Cons

  • Limited soundtrack variety
  • Only one puzzle save slot at a time
  • Some puzzles require guessing despite logic focus
  • Music can become repetitive
  • Lack of some quality of life features like multi-save

Motivations

  • Autonomy
    4

    "Players freely choose puzzles, difficulty levels, and can solve puzzles in any order with multiple modes and workshop content."

  • Competence
    5

    "The game offers a wide range of puzzle difficulties, including very challenging large puzzles that require logical thinking and skill."

  • Competition
    -3

    "Focus is on personal puzzle solving without direct competition or leaderboards; random challenge mode exists but is not competitive."

  • Continuation
    5

    "High replay value with hundreds of puzzles, workshop support, and random modes encouraging long-term engagement."

  • Cooperation
    -5

    "Single-player puzzle game with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players can create and share puzzles via Steam Workshop, adding creative content beyond base game."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual puzzle solving."

  • Escapism
    4

    "Players use the game to relax and unwind, escaping with engaging logic puzzles and charming art."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no pressure or obligation."

  • Experimenting
    3

    "Players can experiment with different difficulty modes, puzzle sections, and use mark-up modes to test solutions."

  • Exploration
    2

    "Exploration is limited to discovering new puzzles and artworks; no open-world or spatial exploration."

  • Expression
    2

    "Limited expression through puzzle creation in workshop and some humor in puzzle titles and art."

  • Fantasy
    -2

    "Game is based on realistic logic puzzles with minimal fictional narrative or fantasy elements."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction beyond workshop content sharing."

  • Growth
    4

    "Players develop logical thinking and puzzle-solving skills progressively through increasing difficulty."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and logical thinking; not suited for idle or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual puzzle solving."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    4

    "Progression through unlocking galleries, earning medals, achievements, and accessing new puzzles."

  • Relaxation
    4

    "Puzzle solving provides a relaxing, flow-inducing experience with balanced challenge."

  • Sensation
    2

    "Pleasant visual and auditory feedback with colorful pixel art and sound effects, but not intense sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    1

    "Minimal narrative framing with a light story about restoring paintings; story is not a major focus."

  • Strategy
    5

    "Strong emphasis on logical reasoning, planning, and problem solving in puzzle completion."

  • Thrill
    -3

    "Low suspense or risk; gameplay is calm and methodical rather than thrilling or tense."

  • Value
    4

    "Players report good value for money due to extensive content and replayability."

  • Violence
    -5

    "No violence; gameplay is constructive and peaceful."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe puzzle environment."

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    Last update: 06/03/2026