Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Teardown
Encouraged to try new strategies, experiment with tools, and explore mod content.
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+4.0
Quest for Glory 1-5
Multiple classes, hybrid builds, and alternative puzzle solutions encourage experimentation.
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+4.0
Blades of Fire
Players encouraged to experiment with weapon builds, combat tactics, and exploration paths.
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+4.0
AI War: Fleet Command
High experimentation with different strategies, ship combinations, and game setups encouraged.
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+4.0
VTOL VR
Encouraged exploration of flight mechanics, weapon systems, and mod content fosters experimentation.
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+4.0
Original War
Encourages experimentation with unit roles, vehicle builds, and mission strategies.
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+4.0
Hellslave
Encouraged to try different classes, skill combinations, and builds; developer supports balance tweaks and player…
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+4.0
SpaceEngine
Encourages trying new locations, exploring unknown planets, and experimenting with procedural generation.
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+5.0
SWAPMEAT
Game rewards constant experimentation with body parts and builds, avoiding reliance on fixed strategies.
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+4.0
Trapper's Delight
Players experiment with trap combinations and strategies; level editor encourages trying new designs.
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+5.0
RollerCoaster Tycoon® 3: Platinum
Game encourages trying new coaster designs, park layouts, and creative scenarios with many customization options.
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+4.0
Age of Wonders
Encourages exploring different races, spells, strategies, and map designs, fostering experimentation.
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+4.0
X-COM: UFO Defense
Encourages trying new tactics, base layouts, research paths, and modded content for varied experiences.
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+5.0
Stormworks: Build and Rescue
Strong emphasis on trial, error, and tinkering with complex systems and mechanics.
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+4.0
Curse Crackers: For Whom the Belle Toils
Encourages trying new movement combos, exploring secrets, and experimenting with item effects.
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+5.0
Mech Engineer
Experimentation and tinkering with mech builds, weapon tuning, and reactor designs are core to gameplay.
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+4.0
Tunnel Escape
Randomized events, multiple skill builds, and tactical combat encourage experimentation with different strategies and…
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+4.0
Taur
Players try different upgrade paths, weapons, and strategies; experimentation is encouraged by tech tree and mission…
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+4.0
Dupery: A Game of Solo Deduction
High experimentation with different roles, abilities, and strategies each run due to procedural generation.
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+5.0
Bioweaver
Core gameplay revolves around trying new builds, testing organ combinations, and exploring synergies.
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+4.0
Love Love School Days
Encouraged to try different routes, item uses, and endings with randomized elements promoting exploration and…
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+5.0
Ostranauts
Trial and error, tinkering with ship systems, and learning complex mechanics are core to gameplay.
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+4.0
Ōkami
Encourages experimentation with brush techniques and weapon combinations to solve puzzles and defeat enemies.
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+5.0
Opus Magnum
The game encourages trying new machine designs and optimization strategies with no fixed solution.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.