Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Apex Rush
Players experiment with different cars, stunts, and custom track creation, exploring mechanics and pushing limits.
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+4.0
Insider Trading
Strong emphasis on trying new card combinations, strategies, and adapting to RNG elements.
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+4.0
The Slaverian Trucker
Players explore mechanics, experiment with vehicle builds, and discover new routes and gameplay elements.
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+4.0
Dobbel Dungeon
Free respec and skill point allocation encourage experimentation with different builds and strategies.
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+5.0
Monster Lab Simulator
Core gameplay revolves around experimenting with monster combinations, lab setups, and battle strategies.
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+4.0
Hordes of Hunger
Randomized upgrades and build crafting encourage trying new combinations and adapting strategies each run.
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+4.0
Diablo II: Resurrected – Infernal Edition
Players try new builds, skills, and strategies, especially with new class and endgame content.
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+4.0
CiniCross
Players try different classes, item builds, and strategies to optimize runs and puzzle solving.
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+4.0
HER TREES : PUZZLE DREAM
Encourages trying different puzzle manipulations and perspectives to discover solutions.
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+4.0
Goblin Sushi
The roguelike upgrade system encourages trying new builds and strategies each run, fostering experimentation.
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+4.0
Circle Empires 2
Procedural generation and unit editor encourage players to try new strategies and build novel units.
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+5.0
Omelet You Cook
Encourages trying new ingredient combos, synergies, and strategies each run, with randomized elements and multiple play…
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+4.0
Demon Castle Story
Encourages experimentation with trap placements, monster fusions, and castle design to optimize defense and progression.
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+5.0
Dawncaster | The RPG Cardventure
The game rewards trying new builds, mixing expansions, and exploring different mechanics and strategies.
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+4.0
MENACE
Players experiment with different squad leaders, equipment, and tactics to overcome varied challenges.
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+4.0
Pirate's Gambit
Encouraged to try new card and dice combinations, explore different strategies, and adapt to RNG elements.
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+4.0
Cartapli : Fold Quest
Encourages trying different folds, strategies, and pebble combinations to solve puzzles and optimize runs.
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+4.0
Theta and Paralldox on Worldlines
Encourages experimentation with mechanics and thinking outside the box to discover solutions.
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+4.0
Dead Grid
Encouraged to try different merc classes, skill builds, and combat strategies.
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+5.0
Feng Shui Meowjong
Strong encouragement for trying new builds, treasure combinations, and strategies to discover powerful synergies.
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+4.0
Nonentity Galaxy
The game encourages trying new fleet builds, combining modules, and adapting strategies to different enemy corporations.
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+4.0
YAPYAP
Players try different wands, spells, and tactics; enjoy discovering secrets and new mechanics.
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+4.0
The Last Starship
Players experiment with ship designs, strategies, and resource management, exploring different approaches.
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+4.0
Skewer Squad
High emphasis on trying different builds, food synergies, and strategies each run.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.