Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Infinite Veil
Players explore mechanics, test strategies, and experiment with building and combat approaches.
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+4.0
Emberhold
Encourages trying new builds, combos, and strategies with diverse characters and deck options.
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+4.0
Dungeon Peplum
Encourages trying different weapons, upgrades, and strategies; players explore synergies and new tactics.
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+4.0
BLACK SOULS II
The game encourages trying different builds, strategies, and narrative paths, rewarding exploration of mechanics and…
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+4.0
Killer Chat! - Original Edition
Players explore multiple routes, endings, and character interactions, experimenting with different choices and story…
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+5.0
Noobs Are Coming
Strong emphasis on trying new builds, weapons, and strategies each run.
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+5.0
Holder of Place
Encouraged to try new builds, synergies, and relic combinations; experimentation is core to gameplay.
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+4.0
The Use of Life
Players encouraged to try different builds, classes, and story choices; dice roll mechanics add variability.
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+4.0
FrostBound
High encouragement for trying new builds, combos, and strategies; players explore many card synergies.
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+4.0
Chronigma
The game encourages trying new solutions and experimenting with time manipulation mechanics.
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+4.0
KILL IT WITH FIRE! 2
Game encourages trying new weapons, tactics, and exploring open world levels.
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+4.0
Abandoned Archive
Encourages trying new spell combos, upgrades, and strategies; players enjoy exploring different builds and mechanics.
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+4.0
Repel The Rifts
Strong emphasis on trying different tower combinations, artifacts, commanders, and tech tree upgrades to find optimal…
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+4.0
Cross Blitz
Players experiment with different decks, archetypes, relics, and strategies, encouraged by varied modes and synergies.
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+4.0
Bit Buddy
Players experiment with customization, modding, and workshop content, exploring many visual and functional options.
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+4.0
Cleared Hot
Encouraged to try different helicopters, weapons, and tactics; physics system rewards experimentation.
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+4.0
Roboquest VR
Encourages trying new weapons, classes, and strategies each run.
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+4.0
Xenopurge
Unlocking new commands and squads encourages trying different strategies and tactical experimentation.
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+4.0
Mandate Of Heaven
Multiple branching choices and endings encourage players to try new options and explore alternate storylines.
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+4.0
Demonschool
The game encourages trying new tactics, undoing moves, and exploring different combos and party builds.
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+4.0
Wretch: Divine Ascent
Players experiment with different builds, item placements, and strategies to find optimal combos and counter opponents.
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+4.0
SkyBrew: Entropic Strategist
Players experiment with recipe combinations, cafe layouts, staff training, and strategic use of entropy and cards.
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+5.0
Morsels
Strong emphasis on trial-and-error learning, discovering mechanics, and figuring out game systems without handholding.
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+4.0
Replicat
High emphasis on trying new decks, card combinations, and strategies to overcome challenges and bosses.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.