Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 02
Players experiment with different characters, builds, and skill combinations, exploring mechanics actively.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Whimsical Artefacts
Players experiment with artefacts of unknown effects and try new drawings, exploring game mechanics and interactions.
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+4.0
Blind Fate: Edo no Yami — Dojo
Players explore different sensors and combat tactics, trying new approaches to overcome challenges.
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+4.0
Football Simulator
Players experiment with physics sliders, mods, and gameplay styles frequently.
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+4.0
No Man's Sky
Players explore new planets, test mechanics, and experiment with building and upgrades.
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+5.0
Second Life
Players frequently experiment with avatar customization, building, scripting, and exploring emergent gameplay…
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+4.0
Break a Leg
Players try various mechanics, explore secrets, and test game limits like feeding babies uranium and triggering events.
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+4.0
Trainz Railroad Simulator 2019
Users frequently experiment with route design, asset customization, and modding, exploring game mechanics deeply.
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+4.0
Ratopia
Players try different economic policies, colony layouts, and combat strategies, learning through trial and error.
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+4.0
Warcraft II: Tides of Darkness
Players explore diverse unit combinations, strategies, and map designs, encouraged by varied campaigns and editor.
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+4.0
Jet Island
Players experiment with movement mechanics, grapple timing, and modifiers to discover new traversal and combat…
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+4.0
Command & Conquer: Red Alert 2
Players experiment with diverse units, strategies, and faction asymmetries to find effective tactics.
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+4.0
Keylocker | Turn Based Cyberpunk Action
Players experiment with different classes, skill trees, weapon combinations, and strategies, encouraged by respec…
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+4.0
rFactor 2
Players experiment with setups, mods, and different cars/tracks extensively.
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+4.0
The Sekimeiya: Spun Glass
Players explore different theories, revisit scenes, and use tools to test ideas and piece together the story.
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+4.0
Dustland Delivery
Players try different trade routes, crew combinations, crafting recipes, and strategies.
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+4.0
Nexus - The Jupiter Incident
Players experiment with ship builds, weapon loadouts, and tactical approaches to overcome challenging missions.
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+4.0
Maelstrom
Players try different ships, factions, captains, and crew combinations to find unique strategies.
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+4.0
Frosthaven
Players experiment with different characters, card combinations, and strategies to optimize performance.
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+5.0
Bombe
Players continuously try new rule combinations and explore complex logical constructs to progress.
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+4.0
Tomodachi Life
Players experiment with character creation, social scenarios, and island design, exploring many creative possibilities.
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+4.0
Monument Valley
Players experiment with perspective shifts and environment manipulation to discover solutions.
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+4.0
No Plan B
Players experiment with different tactics, loadouts, and timing strategies, encouraged by the flexible timeline and…
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+4.0
Gladiator Guild Manager: Prologue
Players try different team compositions, item builds, and strategies to optimize performance and counter opponents.
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+4.0
Heroes of the Three Kingdoms 2
High degree of experimentation with skills, formations, and cheat codes.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.