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Frosthaven

PC (Microsoft Windows) • 2025

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Quick resume

From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN! The dark fantasy tactical RPG features deep mechanics and challenging yet satisfying gameplay both in Single Player and Co-Op Online Multiplayer.

Global score

71/100

Genres

Role-playing (RPG), Strategy, Early Access

Pros

  • Faithful and deep adaptation of complex board game
  • Challenging and rewarding tactical gameplay
  • Strong cooperative multiplayer experience
  • Rich story and immersive fantasy setting
  • Meaningful progression and customization

Cons

  • Early access bugs and crashes
  • Steep learning curve and complex ui
  • Multiplayer desync and connectivity issues
  • Lack of comprehensive tutorial for new players
  • Some confusing iconography and card design

Motivations

  • Autonomy
    4

    "Players choose characters, decks, and make strategic decisions in combat and town management, showing high control over actions."

  • Competence
    5

    "The game is described as challenging with a steep learning curve, requiring skillful play and mastery of complex mechanics."

  • Competition
    -3

    "Focus is on cooperative multiplayer or solo play with personal progression rather than direct competition or leaderboards."

  • Continuation
    4

    "Players report long sessions, deep engagement, and desire to continue playing despite bugs and early access state."

  • Cooperation
    5

    "Strong emphasis on teamwork, planning with teammates, and group decision-making in scenarios and quests."

  • Creativity
    3

    "Players customize characters with cards and gear, and build and upgrade the outpost, allowing creative strategic choices."

  • Domination
    -4

    "Interactions are cooperative and balanced; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a deep immersive experience and distraction from real life, enjoying the rich fantasy world."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not due to obligation or external pressure."

  • Experimenting
    4

    "Players experiment with different characters, card combinations, and strategies to optimize performance."

  • Exploration
    4

    "Game involves unlocking new map areas, discovering story elements, and exploring scenarios with unique objectives."

  • Expression
    3

    "Customization of characters through cards and gear, and town building provide avenues for player expression."

  • Fantasy
    5

    "Strong fantasy setting with imaginative characters, story-rich campaign, and thematic scenarios."

  • Fellowship
    4

    "Players feel part of a community through multiplayer cooperation and shared campaign progress."

  • Growth
    5

    "Players learn complex mechanics, improve skills, and develop characters and outpost over time."

  • Health
    -5

    "No indication of physical activity or health-related features; typical sedentary gameplay."

  • Idle
    -4

    "Requires focused attention and strategic planning; not suited for casual or background play."

  • Intimacy
    3

    "Multiplayer cooperation fosters social interaction and group bonding, though not necessarily close personal relationships."

  • Leadership
    2

    "Some players may guide group decisions during cooperative play, but overall balanced participation is emphasized."

  • Progression
    5

    "Strong progression through unlocking characters, upgrading town, gaining gear, and advancing story."

  • Relaxation
    -2

    "Game is challenging and intense, with sustained tension rather than purely relaxing gameplay."

  • Sensation
    3

    "Enjoyable visuals, sound, and thematic elements provide sensory stimulation and emotional engagement."

  • Status
    -3

    "Focus is on cooperative play and personal achievement rather than social recognition or visibility."

  • Story
    5

    "Narrative immersion is strong with ongoing story, character development, and scenario-linked objectives."

  • Strategy
    5

    "High mental challenge requiring planning, tactical decision-making, and problem solving."

  • Thrill
    3

    "Players experience suspense and tension from difficult scenarios and risk of failure."

  • Value
    4

    "Players perceive good value from deep gameplay, content volume, and ongoing updates despite early access bugs."

  • Violence
    3

    "Combat and tactical battles are core gameplay elements involving defeating enemies and scenario objectives."

  • Survival
    4

    "Players manage resources, avoid failure, and strategically defend outpost and characters."

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    Last update: 06/03/2026