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Dustland Delivery

Nintendo Switch, PC (Microsoft Windows) • 2024

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Quick resume

Dustland Delivery is a post-apocalyptic survival business simulator. Scour the wastes for profit, complete missions to grow your trading empire, and assemble a rag-tag band of adventurers to turn your city into the capital of the Dustlands. Danger lurks around every corner—but no risk, no reward!

Global score

89/100

Genres

Adventure, Indie, Role-playing (RPG), Simulator, Strategy

Pros

  • Deep and addictive gameplay loop
  • Rich crafting and trading systems
  • Engaging crew and settlement management
  • Immersive post-apocalyptic setting
  • Excellent value for price

Cons

  • Ui and tutorial need improvement
  • Some bugs and rough edges
  • Combat can become trivial late game
  • Relationship mechanics feel underdeveloped
  • Some repetitive or tedious elements

Motivations

  • Autonomy
    4

    "Players have freedom to choose routes, crew, trading strategies, and playstyle (trader, combat, city builder)."

  • Competence
    3

    "Game involves skillful management of resources, crafting, combat, and crew relationships with feedback and progression."

  • Competition
    -4

    "Focus is on personal progression and exploration without ranked or leaderboard competition."

  • Continuation
    4

    "Many players report long play sessions, addictive gameplay loop, and desire to keep playing."

  • Cooperation
    2

    "Crew management and settlement building require coordinating multiple characters, but mostly single-player."

  • Creativity
    3

    "Players customize trucks, build settlements, craft items, and experiment with trade routes."

  • Domination
    -4

    "Interactions emphasize mutual respect and cooperation within crew and settlements rather than dominance."

  • Escapism
    4

    "Post-apocalyptic setting and immersive gameplay provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment."

  • Experimenting
    4

    "Players try different trade routes, crew combinations, crafting recipes, and strategies."

  • Exploration
    4

    "Large open world with discovery of new towns, ruins, events, and secrets."

  • Expression
    3

    "Character creation and truck customization allow personal expression."

  • Fantasy
    3

    "Post-apocalyptic fiction with zombies and imaginative setting."

  • Fellowship
    1

    "Some social interaction within crew and settlements but mostly single-player experience."

  • Growth
    4

    "Players develop skills, crew, settlements, and knowledge over time."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity."

  • Idle
    -3

    "Requires active attention and management rather than idle play."

  • Intimacy
    1

    "Crew relationships and social interactions exist but are limited in depth."

  • Leadership
    3

    "Player leads crew and manages settlements with decision-making authority."

  • Progression
    4

    "Strong focus on acquiring items, upgrades, and expanding settlements."

  • Relaxation
    3

    "Gameplay loop described as relaxing and immersive with moments of tension."

  • Sensation
    2

    "Pixel art and sound design provide pleasant sensory experience but not intense stimulation."

  • Status
    -3

    "No social status or recognition systems; focus is on individual progress."

  • Story
    3

    "Narrative quests and emergent stories through events and crew interactions."

  • Strategy
    4

    "Requires planning trade routes, resource management, and tactical combat decisions."

  • Thrill
    2

    "Some suspense from random events and combat but overall moderate tension."

  • Value
    5

    "Players widely agree game offers excellent value for price and content."

  • Violence
    2

    "Combat against infected and raiders present but balanced with crafting and building."

  • Survival
    3

    "Survival elements like hunger, thirst, stress, and resource management are important."

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    Last update: 06/03/2026