Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Ecto
Procedural generation and interactive elements encourage players to try new paths, mechanics, and interactions.
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+4.0
GTR 2 FIA GT Racing Game
Players experiment with car setups, mods, and different tracks, exploring game mechanics deeply.
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+4.0
Lair of the Clockwork God
Game encourages trying new puzzle solutions and exploring unique mechanics blending two genres.
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+4.0
Morphblade
Strong emphasis on trying new tile combinations, upgrades, and strategies each run due to random elements and tile…
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+4.0
Nexus 5X
Players try different factions, leaders, and strategies; game encourages learning and adapting to mechanics.
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+4.0
OpenFront
Players try different strategies, tactics, and roles, exploring mechanics and adapting to opponents.
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+4.0
Princess Remedy 2: In A Heap of Trouble
Players try different partners and abilities, exploring various strategies and secrets.
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+4.0
Rum & Gun
Game encourages trying new builds, weapons, and strategies; players experiment with runes, skills, and combat mechanics.
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+4.0
THE LAST BLADE 2
Multiple fighting modes and character variations encourage players to try new tactics and adapt playstyles.
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+4.0
ZUSI 3 - Aerosoft Edition
Encourages exploration of complex systems, custom route and timetable creation, and tinkering with simulation…
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+4.0
a weird game about sausage
Success involves trying different timings and approaches to master unpredictable physics.
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+4.0
Anode Heart
Players experiment with team builds, move sets, breeding, and exploration of game mechanics
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+4.0
Anomaly President
Roguelite structure encourages trying new builds, powers, and strategies each run, fostering experimentation.
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+4.0
Arranger: A Role-Puzzling Adventure
Game encourages trying new puzzle mechanics and experimenting with tile movement and combinations.
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+4.0
Batomon Showdown
Players enjoy trying new builds, trainers, and synergies; game encourages exploration of strategies.
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+4.0
Card-en-Ciel
Encourages trying new card combos, deck builds, and strategies across different dungeons and muses.
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+4.0
Cubot
Game encourages trying new approaches to solve puzzles and optimize moves.
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+4.0
Cypher
Strong emphasis on trying different decryption methods and external research to solve puzzles
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+4.0
Dobbel Dungeon
Free respec and skill point allocation encourage experimentation with different builds and strategies.
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+4.0
Goblin Sushi
The roguelike upgrade system encourages trying new builds and strategies each run, fostering experimentation.
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+4.0
Kneedle Knight
Game encourages trying new mechanics like fabric merging and double jumps, with puzzles designed to promote…
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+4.0
OHV
Players try new vehicle builds, explore mechanics, and experiment with different gameplay elements.
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+4.0
Pale Coins
Game encourages trying different builds, exploring multiple quest outcomes, and experimenting with gear and skills.
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+4.0
Pray Game
Encourages trying different skill builds, combat tactics, and story choices, with multiple endings and playstyles.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.