Rum & Gun similar games & best alternatives

Rum & Gun

PC (Microsoft Windows) • 2024

Should you play it?

Rum & Gun combines fast-paced shooter action with ARPG loot and character building. Journey across the Indian Ocean, uncover the secrets of the Drunken God, and become a legendary pirate captain. You're not on the Caribbean anymore...

What works
  • Unique pirate-themed arpg with engaging combat
  • Varied weapons and build customization
  • Handcrafted levels with secrets and exploration
  • Active developer with frequent updates
  • Excellent value for price
Things to keep in mind
  • Some clunky controls and janky ship combat
  • Randomness in perk selection can be frustrating
  • Allies require babysitting and die easily
  • Music can be repetitive
  • Some bugs and occasional ui issues

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Windrose

  • Planet Centauri

  • Songbringer

  • Windward Horizon

  • Crea

  • Forge Quest

  • IfSunSets

  • Sacred Gold

  • Mana Spark

Hidden Gems

Less popular games with surprisingly high similarity

  • Songbringer

  • Windward Horizon

  • Forgotten Seas

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    Pirate101

  • Value

    The Vagrant

  • Autonomy

    Monster Hunter: World

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Rum & Gun: A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Intimacy, Leadership, Status.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to choose weapons, builds, and playstyles; many customization options and personal strategies."

    Capsule for Monster Hunter: World Monster Hunter: World

    "Players have freedom to build their character with varied weapons, skills, and perks; multiple playstyles and customization options allow personal decision-making."

  • Competence

    Game with the same Competence vibe

    3

    "Combat requires skillful timing and strategic limb targeting; players receive clear feedback on success or failure."

    Capsule for Trench Face Trench Face

    "Combat requires skillful aiming, timing reloads, and managing resources; players receive feedback and can improve through experimentation."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is mainly on personal or cooperative play; multiplayer exists but is cooperative without ranked or leaderboard competition."

    Capsule for Dark Quest 2 Dark Quest 2

    "Focus is mainly on solo or cooperative play with personal progression; multiplayer exists but no emphasis on ranked or leaderboard competition."

  • Continuation

    Game with the same Continuation vibe

    3

    "Players report long play sessions, habitual play with friends, and ongoing engagement through updates and map editor."

    Capsule for Perfect Heist 2 Perfect Heist 2

    "Players report many hours of engagement, replayability with endgame modes and map editor; some mention habitual play and desire for more content."

  • Cooperation

    Game with the same Cooperation vibe

    2

    "Supports local co-op and NPC companions, encouraging some teamwork though primarily a single-player experience."

    Capsule for Legend of Mana Legend of Mana

    "Includes multiplayer co-op and healing/support mechanics for companions; however, some players note allies die quickly and require babysitting."

  • Creativity

    Game with the same Creativity vibe

    4

    "Players can craft and customize weapons with parts and perks, creating unique builds and strategies."

    Capsule for Slasher's Keep Slasher's Keep

    "Players can customize weapons with runes, build unique character builds, and create custom maps with an integrated editor."

  • Domination

    Game with the same Domination vibe

    -4

    "Interactions emphasize shared play and cooperation rather than exerting control or superiority over others."

    Capsule for River City Girls 2 River City Girls 2

    "Interactions emphasize shared play and cooperation rather than exerting control or superiority over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a fun distraction with immersive fantasy pirate setting and engaging story."

    Capsule for Shadow Gambit: The Cursed Crew Shadow Gambit: The Cursed Crew

    "Players enjoy the pirate fantasy setting and immersive gameplay as a fun distraction and stress relief."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for intrinsic interest and enjoyment; no evidence of obligation or pressure."

    Capsule for Evochron Mercenary Evochron Mercenary

    "Players engage voluntarily for enjoyment and intrinsic interest; no evidence of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Game encourages trying new strategies, unlocking new mechanics, and experimenting with builds and challenges."

    Capsule for Trimps Trimps

    "Game encourages trying new builds, weapons, and strategies; players experiment with runes, skills, and combat mechanics."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players explore new maps, secrets, and modifiers, with some procedural and handcrafted content offering discovery opportunities."

    Capsule for Dungeon Warfare 3 Dungeon Warfare 3

    "Handcrafted levels with secrets and diverse environments encourage discovery; players explore new areas and content."

  • Expression

    Game with the same Expression vibe

    3

    "Character and gear customization allow for player self-expression and personalization."

    Capsule for Immortals Fenyx Rising Immortals Fenyx Rising

    "Character and equipment customization allow self-expression; players modify gear and appearance."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong fantasy pirate theme with imaginative characters, story, and settings."

    Capsule for Pirate101 Pirate101

    "Strong pirate fantasy theme with imaginative elements like magic, eldritch horrors, and humorous storytelling."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Community exists with multiplayer and social features, but many players focus on solo or small group play."

    Capsule for Age of Mythology: Extended Edition Age of Mythology: Extended Edition

    "Community aspects exist through multiplayer and developer interaction, but many players focus on solo or small group play."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop skills and knowledge of combat and builds, with progression systems supporting growth."

    Capsule for GODBREAKERS GODBREAKERS

    "Players develop skills, learn mechanics, and improve builds over time; leveling and progression systems support growth."

  • Health

    Game with the same Health vibe

    -5

    "Game is sedentary with no physical activity elements; typical of PC ARPGs."

    Capsule for Quest Hunter Quest Hunter

    "Game is sedentary with no physical activity elements; typical ARPG play style."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and continuous engagement, especially in combat and resource management."

    Capsule for State of Decay 2: Juggernaut Edition State of Decay 2: Juggernaut Edition

    "Requires active attention and engagement; combat and resource management demand focus."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Social interactions are limited to gameplay cooperation; no evidence of close emotional relationships."

    Capsule for Pixel Privateers Pixel Privateers

    "Social interactions are limited to gameplay cooperation; no evidence of close emotional relationships forming."

  • Leadership

    Game with the same Leadership vibe

    -3

    "No significant leadership roles; players mostly follow their own plans or collaborate without formal authority."

    Capsule for Microsoft Flight Simulator (2020) 40th Anniversary Edition Microsoft Flight Simulator (2020) 40th Anniversary Edition

    "Players mostly follow established plans or play solo; no strong leadership roles described."

  • Progression

    Game with the same Progression vibe

    4

    "Strong emphasis on acquiring loot, upgrading gear, leveling characters, and unlocking new abilities."

    Capsule for Novarith Novarith

    "Strong emphasis on acquiring loot, upgrading gear, and character development through leveling and skill choices."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Some players find the game relaxing and enjoyable; others note moments of tension and challenge."

    Capsule for FlatOut: Ultimate Carnage Collector's Edition FlatOut: Ultimate Carnage Collector's Edition

    "Some players find the game relaxing and enjoyable; others note moments of challenge and tension."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visuals, sound, and combat effects provide sensory stimulation and excitement."

    Capsule for The Elder Scrolls® Online The Elder Scrolls® Online

    "Visuals, sound, and combat effects provide sensory stimulation and excitement."

  • Status
    -4

    No nearest game available

  • Story

    Game with the same Story vibe

    3

    "Narrative with humorous characters, ongoing plot, and engaging voice acting, though story is light and parodic."

    Capsule for Dungeons 3 Dungeons 3

    "Narrative with voice acting and humor engages players; story is lighthearted but present."

  • Strategy

    Game with the same Strategy vibe

    3

    "Combat and resource management require tactical thinking and planning."

    Capsule for Resident Evil Revelations Resident Evil Revelations

    "Combat and build systems require tactical thinking, resource management, and planning."

  • Thrill

    Game with the same Thrill vibe

    2

    "Combat provides some excitement and challenge but is generally predictable and controlled."

    Capsule for The Slormancer The Slormancer

    "Combat provides moments of excitement and challenge, but overall controlled gameplay experience."

  • Value

    Game with the same Value vibe

    5

    "Players consistently praise the game as excellent value for its low price and content offered."

    Capsule for The Vagrant The Vagrant

    "Players consistently praise the game as excellent value for money, especially given its low price and content amount."

  • Violence

    Game with the same Violence vibe

    3

    "Combat involves defeating enemies with weapons and explosions; violence is a core gameplay element."

    Capsule for Metal Unit Metal Unit

    "Combat involves defeating enemies with weapons and explosives; violence is a core gameplay element."

  • Survival

    Game with the same Survival vibe

    2

    "Players must avoid death and manage resources; some challenge but not extreme survival mechanics."

    Capsule for 9th Dawn III 9th Dawn III

    "Players manage health, resources, and avoid death; some challenge in staying alive but not extreme survival mechanics."

Last update: 27/05/2026