Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
King of Retail 2
Players explore complex mechanics, experiment with store layouts, and try new strategies.
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+4.0
Lynked: Banner of the Spark
Players try different weapons, builds, town layouts, and strategies, encouraged by variety and upgrades.
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+5.0
Monster Train 2
Strong emphasis on trying new clan combos, synergies, and strategies with many mechanics to explore.
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+5.0
Primitier
Strong emphasis on experimentation with physics, materials, and mechanics to discover new building possibilities.
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+4.0
FANTASY LIFE i: The Girl Who Steals Time
Players experiment with multiple Lives, skill trees, crafting recipes, and exploration, encouraged by flexible gameplay…
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+4.0
Cauldron
The evolving minigames and multiple game modes encourage trying new strategies and exploring different playstyles.
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+5.0
Bioprototype
Experimentation with organ combinations and build strategies is a central motivation and praised feature.
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+4.0
Desktop Survivors 98
Encourages trying different weapon builds, cursors, and strategies; players enjoy discovering synergies and new…
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+4.0
BAIONLENJA
Encourages trying new movement techniques and combining mechanics in novel ways to overcome challenges.
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+4.0
RoadCraft
Players explore different vehicles, routes, and building strategies, experimenting with mechanics.
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+5.0
A Webbing Journey
Encourages trying new approaches to puzzles, exploring physics, and tinkering with webs and environment freely.
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+5.0
Villages & Dungeons
Core gameplay revolves around trying new card combinations, builds, and strategies to overcome challenges.
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+4.0
Nitro Express
Game encourages trying different weapons, gadgets, and tactics; players experiment with stances and loadouts to…
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+5.0
Sandboxels
Core gameplay revolves around trying new combinations, testing reactions, and tinkering.
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+4.0
Of Life and Land
High emphasis on trial and error, learning mechanics, and testing different strategies and configurations.
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+4.0
Crafty Survivors
Players experiment with different characters, builds, and skill combinations, exploring mechanics actively.
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+4.0
Monster Battles
The game encourages trying new builds, synergies, and unit placements, though some balance issues limit viable…
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+5.0
Trizon
Experimentation with card fusions and strategies is central to gameplay and player motivation.
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+4.0
Omega Crafter
The programming system encourages players to experiment with logic and automation to optimize helper behavior.
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+5.0
The Slormancer
Strong emphasis on trying new builds, skills, and weapon combinations with easy respec and build swapping.
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+4.0
Gunbot Diplomacy
The modular upgrade system and weapon synergies encourage players to try new builds and strategies frequently.
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+4.0
Golden Chambers
Game encourages trying new mechanics, exploring systems, and testing limits with unconventional gameplay features.
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+4.0
Rift Riff
Game encourages trying new tower setups and strategies with forgiving mechanics and tower refunds.
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+4.0
Ketz: Galactic Overlords
Strong emphasis on trying new builds, skill combinations, and gear setups each run.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.