Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Kitchen Crisis
Experimentation with different recipes, upgrades, and kitchen layouts is a core part of gameplay.
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+4.0
Every Day We Fight
Players try different tactics, weapon mods, and skill builds to overcome challenges.
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+4.0
Hordes of Hunger
Randomized upgrades and build crafting encourage trying new combinations and adapting strategies each run.
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+4.0
Oaken
Encourages trying different heroes, guides, card upgrades, and tactical approaches to overcome challenges.
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+4.0
Playcraft
Players frequently try new building techniques, test game mechanics, and explore the limits of the editor.
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+4.0
Serious Sam: Tormental
Encourages trying different weapon mods, characters, and strategies to find effective combinations.
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+4.0
7th Sector
Game encourages experimentation with mechanics, controls, and puzzle solutions without explicit guidance.
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+4.0
Causa, Voices of the Dusk
The game encourages trying new deck combinations, leader decisions, and strategic approaches due to its unique…
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+4.0
Halftime Heroes
Encourages trying new builds, experimenting with skills and modifiers.
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+4.0
Realm of Taiwu
Game encourages trying different skill combinations, builds, and strategies to find effective playstyles.
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+4.0
Rogue Shooter: The FPS Roguelike
Randomized levels, weapon variety, and perk choices encourage trying new strategies and adapting to new situations.
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+4.0
Unexplored 2: The Wayfarer's Legacy
The game encourages trying new approaches, exploring mechanics, and adapting to a changing world.
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+4.0
Vendir: Plague of Lies
Players encouraged to try different skill combinations and builds; exploration of secrets and multiple quest outcomes…
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+4.0
Dream Engines: Nomad Cities
Players experiment with different city layouts, resource management strategies, and combat tactics, encouraged by the…
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+4.0
Radical Relocation
Encourages trying new stacking methods, vehicle choices, and routes to improve performance.
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+4.0
Serin Fate
Game encourages exploration, experimentation with spells, combat styles, and discovery of secrets.
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+4.0
Sizzle & Stack
Encourages trying new recipes, unlocking card packs, and testing different strategies to optimize kitchen workflow.
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+4.0
Fated Kingdom
High degree of experimentation with house rules, modding, and flexible gameplay encouraged by the sandbox design.
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+4.0
Iso Racer
Encourages trying different cars, tuning setups, and adapting to track layouts and physics.
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+4.0
Check vs Mate
Game encourages trying new modes, strategies, and battle mechanics beyond traditional chess.
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+4.0
NEXT JUMP: Shmup Tactics
Encourages trying new tactics, weapons, and ship builds; players learn enemy patterns and mechanics through…
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+4.0
A Blind Legend
The game encourages trying new sensory-based mechanics and exploring audio navigation and combat.
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+4.0
Never Grave: The Witch and The Curse
Players experiment with different builds, spells, and possession strategies.
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+4.0
SolForge Fusion
Players enjoy testing many deck combinations and exploring synergies with the fusion system.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.