Every Day We Fight similar games & best alternatives
Should you play it?
Caught in a time loop, your band of resistance fighters is humanity’s last hope. Real-time exploration meets turn-based tactics and roguelite strategy as you learn new abilities, seek out new weapons, and develop new techniques to overcome the mysterious alien threat.
What works
- Innovative first-person aiming in turn-based combat
- Engaging tactical gameplay with reflex mechanics
- Immersive story and atmospheric world
- Meaningful character progression and customization
- Active developer support and frequent updates
Things to keep in mind
- Early access bugs and technical issues
- Limited weapon variety and character roster
- Repetitive exploration and map reuse
- Steep difficulty spikes and punishing mechanics
- Lack of manual save and save system frustrations
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
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Similarity map
Explore nearby similar games and see why they’re close.
Every Day We Fight: A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Leadership, Violence. It leans lower than usual among comparable games on Relaxation.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have control over exploration, puzzle solving, combat approach, and weapon upgrades, with some freedom in movement and decision-making."
"Players have control over tactical decisions, aiming, and movement, with some freedom in exploration and skill builds."
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Competence
Game with the same Competence vibe
4"The game challenges players with tactical combat, character progression, and resource management requiring skill and planning."
"The game challenges players with tactical combat requiring skillful aiming and strategic planning."
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Competition
Game with the same Competition vibe
-3"Focus is on personal progression and challenge modes rather than direct competition with others."
"Focus is on individual progression and personal challenge rather than direct competition with others."
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Continuation
Game with the same Continuation vibe
3"Players report habitual play and repeated runs due to roguelike progression and survival challenge, though some find it repetitive."
"Players engage in repeated runs with roguelike elements encouraging habitual play and mastery."
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Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on controlling a small squad independently with no multiplayer or cooperative modes."
"Gameplay centers on controlling a small squad independently with limited multiplayer or cooperative elements."
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Creativity
Game with the same Creativity vibe
3"Players customize builds, craft weapons, and experiment with skill trees and combat styles."
"Players customize weapons and skill trees, and experiment with tactical approaches and loadouts."
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Domination
Game with the same Domination vibe
-4"Interactions emphasize balanced team play and strategy rather than exerting power over others."
"Interactions emphasize balanced team play and tactical decision-making rather than exerting power over others."
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Escapism
Game with the same Escapism vibe
4"Immersive atmospheric world and story provide a strong escape from real life."
"The immersive story and atmospheric world provide a strong escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by interest and enjoyment rather than obligation or pressure."
"Players engage voluntarily driven by interest and enjoyment rather than obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
4"Players try different builds, weapons, and strategies to overcome challenges."
"Players try different tactics, weapon mods, and skill builds to overcome challenges."
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Exploration
Game with the same Exploration vibe
3"Open world maps with new areas, collectibles, and secrets encourage discovery and curiosity-driven activities."
"Open city map with puzzles and loot encourages discovery and curiosity-driven activities."
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Expression
Game with the same Expression vibe
2"Customization of weapons and character stats allows some self-expression, though limited to gameplay mechanics."
"Customization of weapons and skill trees allows some self-expression within gameplay."
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Fantasy
Game with the same Fantasy vibe
3"Narrative includes surreal and sci-fi elements with a plot twist involving aliens, creating imaginative fiction."
"The sci-fi alien invasion and time loop setting provide imaginative fiction elements."
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Fellowship
Game with the same Fellowship vibe
-3"Minimal social or community interaction within gameplay; focus is on solo team management experience."
"Gameplay is focused on solo squad control with minimal social or community interaction."
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Growth
Game with the same Growth vibe
4"Players develop skills, unlock characters, and improve stats over multiple runs."
"Players develop skills, unlock abilities, and improve gear over multiple runs."
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Health
Game with the same Health vibe
-4"Game involves sedentary play with no physical activity or health-related features."
"Game involves sedentary play with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during exploration and combat; not suited for passive play."
"Requires focused attention during tactical combat and exploration, not suited for passive play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited to scripted character relationships; no player-driven social or emotional connections."
"Limited social interaction; character relationships are scripted and not player-driven."
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Leadership
Game with the same Leadership vibe
3"Players lead and manage a small squad with strategic decision-making and skill allocation."
"Players lead a small squad and make strategic decisions guiding their actions."
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Progression
Game with the same Progression vibe
4"Strong emphasis on accumulating and upgrading weapons, gear, and abilities."
"Strong emphasis on accumulating gear, weapon mods, and skill upgrades."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and tense at times, with some players noting frustration and difficulty spikes."
"Game is challenging and tense, with some frustration from difficulty spikes and bugs."
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Sensation
Game with the same Sensation vibe
3"Engaging audiovisuals and combat feedback provide sensory stimulation and excitement."
"Engaging audiovisual design and immersive combat provide sensory stimulation and excitement."
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Status
Game with the same Status vibe
-3"Achievements and progress are mostly personal with limited social recognition."
"Achievements and progress are mostly personal with limited social recognition."
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Story
Game with the same Story vibe
3"The game features a meaningful narrative structure and character interactions, enhancing immersion."
"Narrative and character interactions provide context and immersion throughout the game."
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Strategy
Game with the same Strategy vibe
5"High mental challenge requiring tactical positioning, resource management, and skillful planning."
"High mental challenge with tactical planning, positioning, resource management, and skill use."
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Thrill
Game with the same Thrill vibe
4"Tense combat, time pressure, and risk of failure create suspense and excitement."
"Tense combat encounters and risk of failure create suspense and excitement."
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Value
Game with the same Value vibe
3"Offers many hours of gameplay and content; recommended especially at discounted prices."
"Offers substantial gameplay hours and novel mechanics for the price, though some content is limited."
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Violence
Game with the same Violence vibe
4"Combat involves shooting, knifing, and destroying enemies."
"Combat involves shooting, destruction, and dismemberment of enemies."
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Survival
Game with the same Survival vibe
4"Players must manage resources, avoid failure, and survive challenging encounters."
"Players must avoid failure and manage resources to survive challenging encounters."
Last update: 11/07/2026