Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
The Hand of Merlin
High emphasis on trying new skill combinations, builds, and strategies each run to adapt and optimize play.
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+4.0
Better Days
Encourages experimentation with different characters, weapons, and artifact combinations to find effective builds.
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+4.0
Brigador Killers
Players encouraged to try different weapons, vehicles, and tactics to overcome challenges and progress.
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+4.0
Chrono CCG
Game encourages trying new decks, mechanics, and strategies with evolving card pool and timelines.
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+4.0
FRONT MISSION 3: Remake
The game encourages trying different mech builds, skills, and strategies, rewarding experimentation.
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+4.0
Frozen Cortex
Players experiment with tactics, strategies, and planning to outwit opponents.
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+4.0
Ketz: Galactic Overlords
Strong emphasis on trying new builds, skill combinations, and gear setups each run.
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+4.0
City of Chains
Multiple paths, skill builds, and combat approaches encourage experimentation.
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+4.0
Railroad Corporation 2
Steep learning curve and complex systems encourage experimentation with strategies and layouts.
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+4.0
Rencounter
Players experiment with mechanics, crafting, talents, and combat tactics to discover effective strategies.
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+4.0
Diabotical Rogue
Roguelike upgrades and random loadouts encourage trying new builds and strategies.
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+4.0
Factory Planner
Encourages trying different factory designs, resource flows, and engineer assignments; experimentation is core to…
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+4.0
The Witch of Fern Island
Game encourages exploration, discovery, and trying different crafting and farming strategies.
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+4.0
Academagia: The Making of Mages
High novelty and exploration of different skills, spells, and story paths encourage experimentation.
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+4.0
RaceLeague
High experimentation with track design and driving styles encouraged by flexible editor and physics.
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+4.0
Project Demigod
Players experiment with various powers, combos, and mods, exploring game mechanics extensively.
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+4.0
Agarta
Encourages trying different choices and exploring multiple endings.
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+4.0
Orbi Universo
Encourages trying different strategies, node combinations, and civilization types to explore outcomes.
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+4.0
Hello Neighbor VR: Search and Rescue
Open-ended puzzle design and freedom to explore and try different approaches encourages experimentation.
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+4.0
Mind
Encourages trying different builds, weapons, and synergies; players experiment with heat management and equipment…
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+4.0
Monster Commanders
Players experiment with different story inputs, monster builds, and quest designs to explore varied outcomes.
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+4.0
Nuclear Design Bureau
Strong emphasis on trying new designs, testing mechanics, and exploring nuclear device configurations.
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+4.0
Archmage Rises
Players try different character builds, spells, and strategies, exploring various playstyles and game mechanics.
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+4.0
Starr Mazer: DSP
Players try different pilots, weapons, and strategies to find effective combinations.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.