Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Creativity
A strong dose of experimenting and creativity in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
The Happyhills Homicide
Players explore different puzzle solutions and killing methods, experimenting with game mechanics.
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+4.0
9 Kings
Strong emphasis on trying new builds, synergies, and strategies to optimize runs and discover combos.
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+4.0
Men of War: Assault Squad 2
Players experiment with unit control, tactics, and mod content; game supports diverse strategies and approaches.
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+4.0
Minion Masters
Frequent updates, new cards, and modes encourage players to try new decks and strategies.
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+4.0
Upload Labs
Game encourages trying new layouts, testing mechanics, and optimizing systems through experimentation.
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+4.0
Victoria II
Players experiment with different countries, ideologies, strategies, and mods, exploring many novel gameplay…
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+4.0
Doraemon Dorayaki Shop Story
Players experiment with ingredient combinations and shop designs to discover new recipes and optimize performance.
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+4.0
Gloomwood
Game encourages trying different tactics, exploring secrets, and experimenting with stealth and combat.
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+4.0
SNKRX
Strong emphasis on trying new builds, synergies, and strategies each run.
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+4.0
Songs of Syx
Encourages trying new strategies, layouts, and approaches to city management and warfare.
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+4.0
Cleared Hot
Encouraged to try different helicopters, weapons, and tactics; physics system rewards experimentation.
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+4.0
Clockwork Cleanup
Encourages trying new layouts, builds, and strategies; players enjoy tinkering with mechanics and synergies.
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+4.0
Hello Neighbor Alpha 1
Game design encourages trying new approaches, exploring AI behavior, and testing different puzzle solutions.
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+4.0
Kill It With Fire
Players try many weapons, modifiers, and approaches; experimentation with game mechanics is encouraged and enjoyable.
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+4.0
Mad Games Tycoon 2
Players try different game genres, development strategies, and company management approaches to optimize success.
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+4.0
Pipistrello and the Cursed Yoyo
The game encourages trying new yoyo moves, combining abilities, and exploring secrets, supporting experimentation.
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+4.0
Shredders
Encourages trying new tricks, exploring different routes, and experimenting with controls and physics.
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+4.0
Sid Meier’s Civilization® VI
The game encourages trying new strategies, civs, and mechanics with many expansions and modding options.
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+4.0
Vital Shell
Encourages trying new builds, weapon and gem combinations, and different Shells to discover effective strategies.
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+4.0
X-COM: UFO Defense
Encourages trying new tactics, base layouts, research paths, and modded content for varied experiences.
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+4.0
APE OUT
Procedural generation and varied enemy types encourage trying new tactics and adapting on the fly.
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+4.0
Chrono Gear: Warden of Time
Game encourages trying new mechanics, mastering time powers, and exploring varied level designs.
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+4.0
Dungeon Warfare
Players experiment with different trap combinations, upgrades, and strategies to solve levels.
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+4.0
FUMES
Players experiment with different vehicle builds, weapons, and strategies in combat and exploration.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.