Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Book of Demons
Encourages experimenting with card combinations, adapting builds on the fly, and tactical combat approaches.
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+4.0
Nova Roma
Encourages trying new layouts, strategies, and adapting to procedural maps and dynamic water systems.
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+4.0
Project Silverfish
Players explore mechanics, test different weapons, tactics, and character builds to find effective strategies.
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+4.0
Alabaster Dawn
Game encourages trying different weapons, elements, combos, and puzzle solutions; players explore mechanics and build…
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+4.0
Escape from Ever After: Onboarding
Players try different combat strategies, explore secrets, and experiment with character builds and abilities.
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+4.0
KILLBUG
Players discover and experiment with hidden mechanics and movement tech organically.
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+4.0
Paper Trail
Players experiment with folding mechanics and new puzzle elements introduced in each chapter.
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+4.0
Quest for Glory 1-5
Multiple classes, hybrid builds, and alternative puzzle solutions encourage experimentation.
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+4.0
Sektori
Multiple modes, upgrade decks, and evolving arenas encourage trying new strategies and playstyles.
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+4.0
The Other Side
Multiple game modes, equipment variety, and evolving mechanics encourage trying new strategies and exploration of game…
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+4.0
TunTown
Encourages trying new item combinations and exploring different party setups and strategies.
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+4.0
Children of the Sun
Players try different bullet trajectories and strategies to solve puzzles and optimize scores
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+4.0
MO:Astray
Players experiment with novel movement mechanics and puzzle solutions, exploring different strategies and approaches.
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+4.0
Octogeddon
Encourages trying new tentacle combinations and adapting strategies to randomized enemy waves and upgrades.
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+4.0
UNSIGHTED
Game encourages sequence breaking, trying different combat builds, and exploring multiple routes and secrets.
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+4.0
Dawnfolk
Game encourages trying new strategies, exploring mechanics, and discovering synergies and events.
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+4.0
Dragon Cliff
Game encourages trying different builds, team setups, and gear combinations to optimize performance.
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+4.0
FOREWARNED
Procedural maps, multiple Mejai types, and equipment upgrades encourage trying new strategies and exploration.
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+4.0
GAROU: MARK OF THE WOLVES
Players explore complex mechanics like Just Defense, feints, and combo timing; experimentation is encouraged to master…
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+4.0
Golf Peaks
Trial and error and testing different card sequences is encouraged and supported by undo features.
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+4.0
Hand of Fate
Strong encouragement to experiment with deck building and different card combinations to explore new strategies.
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+4.0
Kādomon: Hyper Auto Battlers Prologue
Strong emphasis on trying new team builds, synergies, and strategies; players enjoy discovering combos.
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+4.0
MOLDRISE
Game rewards exploration of mechanics, dialogue options, and route optimization through repeated runs.
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+4.0
Pokkén Tournament DX
Players encouraged to try different Pokémon, combos, and phase strategies; training mode supports experimentation.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.