Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Revolution Idle
Players try new upgrade paths, optimize strategies, and explore game mechanics to improve progression.
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+4.0
Rogue
Encourages trial and error, learning item effects, and exploring new dungeon layouts each run.
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+4.0
Slow Roads
Players experiment with different vehicles, road types, weather, and driving assists to find preferred experiences.
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+4.0
The Legend of Heroes: Trails into Reverie
The large character roster and flexible combat system encourage trying new builds, strategies, and team compositions.
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+4.0
Trapper's Delight
Players experiment with trap combinations and strategies; level editor encourages trying new designs.
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+4.0
UFC 2009 Undisputed
Players experiment with multiple fighting styles, strategies, and moves to find effective combinations.
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+4.0
Uncover the Smoking Gun
The AI interrogation system encourages experimentation with different questioning styles and investigative strategies.
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+4.0
Vangers
Players explore mechanics, experiment with vehicles and strategies to overcome challenges.
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+4.0
VEIN
The game encourages trying new strategies, exploring mechanics, and tinkering with systems and base designs.
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+4.0
China: Mao's legacy
Players experiment with different political paths, economic reforms, and foreign policies to explore outcomes.
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+4.0
CHRONO TRIGGER®
Encourages trying different party setups, exploring timelines, and unlocking various endings.
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+4.0
Dragon Age: Origins - Ultimate Edition
Multiple origin stories, character builds, and tactical combat encourage experimentation
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+4.0
Dungeon Clawler
Strong emphasis on trying new builds, characters, item synergies, and strategies.
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+4.0
FIGHT KNIGHT
Players explore different combat styles, puzzle solutions, and game mechanics, encouraging experimentation.
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+4.0
Frostrain
Players try various synergies, builds, and strategies to discover effective combinations and optimize play.
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+4.0
Garden of Witches
Encourages trying new builds, synergies, and strategies each run to optimize performance.
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+4.0
Heroine's Quest: The Herald of Ragnarok
Multiple classes, skill customization, and alternative puzzle solutions encourage trying new strategies and exploration…
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+4.0
Ittle Dew
Game design encourages trying different approaches and item usage to solve puzzles and explore alternate routes.
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+4.0
King's Quest
Multiple paths and puzzle solutions encourage trying new approaches and replaying for different outcomes.
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+4.0
Lost Castle / 失落城堡
Randomized elements and weapon variety encourage trying new strategies and builds each run.
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+4.0
Rodina
Players experiment with ship layouts, combat tactics, and exploration strategies.
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+4.0
SchoolBoy Runaway
Multiple endings and strategies encourage players to try new approaches and explore game mechanics.
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+4.0
SIGame
Players experiment with different question packs, rules, and game modes, exploring new content regularly.
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+4.0
Splasher
The game encourages trying new mechanics and strategies with different inks and level designs.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.